Пример #1
0
        public virtual Task WriteStateAsync(string grainType, GrainReference grainReference, GrainState grainState)
        {
            Log.Info(0, "WriteStateAsync for {0} {1}", grainType, grainReference);
            Interlocked.Increment(ref writeCount);
            lock (StateStore)
            {
                var storedState = grainState.AsDictionary(); // Store current state data
                StateStore.WriteRow(MakeGrainStateKeys(grainType, grainReference), storedState, grainState.Etag);

                LastId    = GetId(grainReference);
                LastState = storedState;
            }
            return(TaskDone.Done);
        }
Пример #2
0
        public virtual Task WriteStateAsync(string grainType, GrainReference grainReference, IGrainState grainState)
        {
            logger.Info(0, "WriteStateAsync for {0} {1}", grainType, grainReference);
            Interlocked.Increment(ref writeCount);
            lock (StateStore)
            {
                var storedState = this.serializationManager.DeepCopy(grainState.State); // Store current state data
                var stateStore  = new Dictionary <string, object> {
                    { stateStoreKey, storedState }
                };
                StateStore.WriteRow(MakeGrainStateKeys(grainType, grainReference), stateStore, grainState.ETag);

                LastId    = GetId(grainReference);
                LastState = storedState;
            }
            return(Task.CompletedTask);
        }
Пример #3
0
        public virtual Task WriteStateAsync <T>(string grainType, GrainReference grainReference, IGrainState <T> grainState)
        {
            logger.LogInformation("WriteStateAsync for {GrainType} {GrainId}", grainType, grainReference?.GrainId);
            Interlocked.Increment(ref writeCount);
            lock (StateStore)
            {
                var storedState = this.copier.Copy(grainState.State); // Store current state data
                var stateStore  = new Dictionary <string, object> {
                    { stateStoreKey, storedState }
                };
                StateStore.WriteRow(MakeGrainStateKeys(grainType, grainReference), stateStore, grainState.ETag);

                LastId    = GetId(grainReference);
                LastState = storedState;
                grainState.RecordExists = true;
            }
            return(Task.CompletedTask);
        }