/// <summary> /// Shows list of files on console and wait for selection. After selection calls presenter.loadgame() /// </summary> /// <param name="files"></param> public void DisplayFiles(FileInfo[] files) { Console.Clear(); Console.WriteLine(Constants.valasszFilet); foreach (var file in files) { Console.WriteLine("{0} - {1}", Array.IndexOf(files, file), file.Name); } string fileNumber = Console.ReadLine(); loader.LoadGame(files[Convert.ToInt32(fileNumber)]); }
public void DisplayFiles(FileInfo[] files) { Table table = new Table(); table.GetRichTextBoxText = ""; table.GetRichTextBoxText += Constants.valasszFilet; foreach (var file in files) { //Console.WriteLine("{0} - {1}", Array.IndexOf(files, file), file.Name); table.GetRichTextBoxText += Array.IndexOf(files, file) + "-" + file.Name; } string fileNumber = Console.ReadLine(); loadPresenter.LoadGame(files[Convert.ToInt32(fileNumber)]); }