void Start() { var collisionListener = _rabbitBehaviour.gameObject.AddComponent <Trigger2DListener>(); collisionListener.EnterredTrigger += OnRabbitEnterredCollision; _rabbitLives = _rabbitBehaviour.Rabbit.Lives; }
public void SetUp() { _livesMock = Substitute.For <ILivesComponent>(); var statsMock = Substitute.For <IRabbitStats>(); _mockedDependenciesRabbit = new Rabbit(_livesMock, statsMock); InitRabbit(); InitOrc(); }
/// <summary> /// mock constructor for tests /// </summary> public Rabbit(ILivesComponent lives, IRabbitStats stats) { Lives = lives; _stats = stats; }