public ILightAsset Map(ILightAsset light) { if (_lights.TryGetValue(light, out var result)) { return(result); } return(null); }
public virtual ILightAsset Apply(ILightAsset camera) { return(camera); }
public ILightAsset Map(ILightAsset light) { if (_lights.TryGetValue(light, out var result)) { return(result); } return(null); }
public virtual ILightAsset Apply(ILightAsset camera) { return(camera); }