private void Start() { gameOverDisplayer = GameObject.Find("GameOverDisplayer").GetComponent <ILabelDisplayer>(); playerEnemyHitAnimator = GameObject.Find("Player").GetComponent <PlayerEnemyHitAnimator>(); }
void Start() { gameOverDisplayer = GameObject.Find("GameOverDisplayer").GetComponent <ILabelDisplayer>(); playerOutZoneAnimator = GameObject.Find("Player").GetComponent <PlayerOutZoneAnimator>(); }
void Start() { gameClearDisplayer = GameObject.Find("GameClearDisplayer").GetComponent <ILabelDisplayer>(); }