public void ILThenOn() { hIL = new ILHook( typeof(OnIL).GetMethod("DoNothing"), il => { ILCursor c = new ILCursor(il); c.EmitDelegate <Action>(() => { hILRun = true; }); }, new ILHookConfig { ManualApply = false } ); h1 = new Hook( typeof(OnIL).GetMethod("DoNothing"), new Action <Action <OnIL>, OnIL>((orig, self) => { orig(self); h1Run = true; }), new HookConfig { ManualApply = false } ); h1Run = false; hILRun = false; DoNothing(); Assert.True(h1Run); Assert.True(hILRun); h1.Dispose(); hIL.Dispose(); }
public static void deactivateHooks() { if (!hooksActive) { return; } hooksActive = false; Logger.Log(LogLevel.Info, "MaxHelpingHand/UpsideDownJumpThru", "=== Deactivating upside-down jumpthru hooks"); On.Celeste.Actor.MoveVExact -= onActorMoveVExact; On.Celeste.Platform.MoveVExactCollideSolids -= onPlatformMoveVExactCollideSolids; On.Celeste.Player.OnCollideV -= onPlayerOnCollideV; IL.Celeste.Player.ClimbUpdate -= patchPlayerClimbUpdate; playerOrigUpdateHook?.Dispose(); IL.Celeste.Player.DashUpdate -= filterOutJumpThrusFromCollideChecks; IL.Celeste.Player.RedDashUpdate -= filterOutJumpThrusFromCollideChecks; On.Celeste.Player.Update -= onPlayerUpdate; On.Celeste.JumpThru.HasPlayerRider -= onJumpthruHasPlayerRider; canUnDuckHook?.Dispose(); canUnDuckHook = null; }
public static void Unload() { IL.Celeste.NorthernLights.ctor -= hookConstructor; IL.Celeste.NorthernLights.BeforeRender -= hookBeforeRender; strandILHook?.Dispose(); strandILHook = null; }
internal static void Unload() { On.Celeste.Level.LoadLevel -= onLoadLevel; On.Celeste.Player.Update -= onPlayerUpdate; hookOnLevelSetSwitch?.Dispose(); IL.Celeste.Mod.UI.OuiMapSearch.ReloadItems -= modMapSearch; IL.Celeste.Mod.UI.OuiMapList.ReloadItems -= modMapListReloadItems; IL.Celeste.Mod.UI.OuiMapList.CreateMenu -= modMapListCreateMenu; IL.Celeste.Mod.UI.OuiFileSelectSlotLevelSetPicker.changeStartingLevelSet -= modFileSelectChangeStartingLevelSet; On.Celeste.SaveData.RegisterHeartGem -= onRegisterHeartGem; On.Celeste.SaveData.RegisterPoemEntry -= onRegisterPoemEntry; On.Celeste.SaveData.RegisterCompletion -= onRegisterCompletion; On.Celeste.SaveData.AfterInitialize -= onSaveDataAfterInitialize; On.Celeste.OuiChapterSelectIcon.AssistModeUnlockRoutine -= onAssistUnlockRoutine; Everest.Events.Journal.OnEnter -= onJournalEnter; On.Celeste.OuiFileSelectSlot.Show -= onOuiFileSelectSlotShow; hookOnOuiFileSelectRenderDisplayName?.Dispose(); hookOnOuiFileSelectRenderStrawberryStamp?.Dispose(); hookOnOuiJournalPoemLines?.Dispose(); hookOnOuiFileSelectSlotGolden?.Dispose(); hookOnOuiFileSelectSlotRender?.Dispose(); if (Everest.Loader.DependencyLoaded(new EverestModuleMetadata() { Name = "CelesteNet.Client", Version = new Version(2, 0, 0) })) { teardownAdjustCollabIcon(); } }
public override void Unload() { On.Celeste.Player.Jump -= OnPlayerJump; On.Celeste.Player.DashBegin -= OnPlayerDashBegin; On.Celeste.Player.Die -= OnPlayerDie; On.Celeste.PlayerSprite.ctor -= OnPlayerSprite_ctor; On.Celeste.Distort.Render -= OnDistortRender; On.Celeste.Player.Update -= OnPlayerUpdate; On.Celeste.Level.LoadLevel -= OnLevelLoadLevel; On.Celeste.Strawberry.OnCollect -= OnStrawberryOnCollect; On.Celeste.Key.OnPlayer -= OnKeyOnPlayer; On.Celeste.Key.RegisterUsed -= OnKeyRegisterUsed; On.Celeste.Player.Duck -= OnPlayerDuck; On.Celeste.Level.CompleteArea_bool_bool_bool -= OnLevelCompleteArea; On.Celeste.HeartGem.Collect -= OnHeartGemCollect; On.Celeste.Player.UseRefill -= OnPlayerUseRefill; On.Celeste.Spring.OnCollide -= OnSpringOnCollide; On.Celeste.Player.DreamDashBegin -= OnPlayerDreamDashBegin; On.Celeste.CutsceneEntity.Start -= OnCutsceneEntityStart; IL.Monocle.Engine.Update -= ILEngineUpdate; IL.Celeste.Bumper.OnPlayer -= ILBumperOnPlayer; ILPlayer_orig_Update.Dispose(); ILPlayer_orig_Update = null; ILPlayerStarFlyCoroutine.Dispose(); ILPlayerStarFlyCoroutine = null; }
public static void Unload() { origLoadLevelHook.Dispose(); loadCustomEntityHook.Dispose(); On.Monocle.Entity.Added -= EntityOnAdded; CustomEntityId2Utils.OnUnload(); }
public override void Unload() { if (wallJumpHook != null) { wallJumpHook.Dispose(); } }
public override void Unload() { Everest.Events.MainMenu.OnCreateButtons -= CreateMainMenuButtons; Everest.Events.Level.OnCreatePauseMenuButtons -= CreatePauseMenuButtons; nluaAssemblyGetTypesHook?.Dispose(); nluaAssemblyGetTypesHook = null; }
public override void Unload() { if (wallJumpHook != null) { wallJumpHook.Dispose(); } On.Celeste.Player.WallJumpCheck -= modWallJumpCheck; }
public override void Unload() { IL.Celeste.BounceBlock.ShakeOffPlayer -= onJumpGraceTimerReset; IL.Celeste.Player.DreamDashEnd -= modCoyoteTime; hookOrigUpdate?.Dispose(); hookOrigUpdate = null; }
public override void Unload() { dashCoroutineHook?.Dispose(); redDashCoroutineHook?.Dispose(); dashCoroutineHook = null; redDashCoroutineHook = null; }
public static void Unload() { On.Celeste.SwapBlock.ctor_EntityData_Vector2 -= onSwapBlockConstruct; IL.Celeste.SwapBlock.ctor_Vector2_float_float_Vector2_Themes -= modSwapBlockTexturesInConstructor; hookOnPathRendererConstructor?.Dispose(); hookOnPathRendererConstructor = null; }
private static void Unload() { On.Monocle.Engine.Update -= EngineOnUpdate; On.Monocle.Scene.AfterUpdate -= SceneOnAfterUpdate; Everest.Events.Level.OnTransitionTo -= LevelOnOnTransitionTo; On.Celeste.Level.Update -= LevelOnUpdate; dashCoroutineIlHook?.Dispose(); dashCoroutineIlHook = null; }
public override void Unload() { IL.Celeste.Bumper.OnPlayer -= wrapExplodeLaunchCall; IL.Celeste.Puffer.Explode -= wrapExplodeLaunchCall; IL.Celeste.TempleBigEyeball.OnPlayer -= wrapExplodeLaunchCall; if (seekerRegenerateHook != null) { seekerRegenerateHook.Dispose(); } }
public override void Unload() { IL.Celeste.Player.LaunchedBoostCheck -= hookLiftBoostUsages; IL.Celeste.Player.Jump -= hookLiftBoostUsages; IL.Celeste.Player.SuperJump -= hookLiftBoostUsages; IL.Celeste.Player.SuperWallJump -= hookLiftBoostUsages; playerOrigWallJumpHook?.Dispose(); playerOrigWallJumpHook = null; }
public override void Unload() { IL.Celeste.Player.Jump -= modJump; IL.Celeste.Player.SuperJump -= modSuperJump; IL.Celeste.Player.SuperWallJump -= modSuperWallJump; if (wallJumpHook != null) { wallJumpHook.Dispose(); } }
public static void Unload() { hookOrigUpdate?.Dispose(); hookLoadLevel?.Dispose(); hookTransitionRoutine?.Dispose(); hookOrigUpdate = null; hookLoadLevel = null; hookTransitionRoutine = null; }
public static void Unload() { IL.Celeste.Mod.Everest.Content.Crawl -= registerLazyLoadingModsOnLoad; IL.Monocle.VirtualTexture.Preload -= turnOnLazyLoadingSelectively; On.Celeste.LevelLoader.ctor -= lazilyLoadTextures; On.Monocle.VirtualTexture.Reload -= onTextureLazyLoad; Everest.Events.Level.OnExit -= saveNewLazilyLoadedPaths; hookOnTextureSafe?.Dispose(); hookOnTextureSafe = null; }
private static void unhook() { if (hooked) { On.Celeste.DustStyles.Get_Scene -= onGetDustStyle; On.Celeste.DustEdges.BeforeRender -= onDustEdgesBeforeRender; eyeballHook?.Dispose(); eyeballHook = null; hooked = false; } }
public static void Unload() { On.Celeste.Actor.MoveVExact -= onActorMoveVExact; On.Celeste.Platform.MoveVExactCollideSolids -= onPlatformMoveVExactCollideSolids; On.Celeste.Player.OnCollideV -= onPlayerOnCollideV; IL.Celeste.Player.ClimbUpdate -= patchPlayerClimbUpdate; playerOrigUpdateHook?.Dispose(); IL.Celeste.Player.DashUpdate -= filterOutJumpThrusFromCollideChecks; IL.Celeste.Player.RedDashUpdate -= filterOutJumpThrusFromCollideChecks; }
internal static void Unload() { IL.Celeste.Strawberry.Added -= modStrawberrySprite; collectRoutineHook?.Dispose(); On.Celeste.Player.Die -= onPlayerDie; playerDeathRoutineHook?.Dispose(); Everest.Events.Level.OnCreatePauseMenuButtons -= onCreatePauseMenuButtons; On.Celeste.Player.Added -= Player_Added; On.Celeste.SaveData.AddStrawberry_AreaKey_EntityID_bool -= onSaveDataAddStrawberry; On.Celeste.Strawberry.CollectRoutine -= onStrawberryCollectRoutine; On.Celeste.Level.End -= onLevelEnd; }
public static void Unload() { movingTouchSwitchType = null; movingTouchSwitchIcon = null; movingTouchSwitchStateMachineType = null; hookMovingTouchSwitchColor?.Dispose(); hookMovingTouchSwitchColor = null; On.Celeste.Switch.Activate -= onSwitchActivate; On.Celeste.TouchSwitch.Update -= onTouchSwitchUpdate; }
public override void Unload() { On.HeroController.CanOpenInventory -= CanOpenInventory; On.HeroController.CanQuickMap -= CanQuickMap; On.TutorialEntryPauser.Start -= AllowPause; On.HeroController.ShouldHardLand -= CanHardLand; On.PlayMakerFSM.OnEnable -= ModifyFSM; On.InputHandler.Update -= EnableSuperslides; ModHooks.ObjectPoolSpawnHook -= OnObjectPoolSpawn; USceneManager.activeSceneChanged -= SceneChanged; _elevatorStorage?.Dispose(); }
public override void Unload() { On.Celeste.Player.DashBegin -= modDashBegin; if (dashCoroutineHookForTimer != null) { dashCoroutineHookForTimer.Dispose(); } if (dashCoroutineHookForCounter != null) { dashCoroutineHookForCounter.Dispose(); } }
public override void Unload() { Logger.Log("SkinModHelper/SkinModHelperModule", "Unloading SkinModHelper"); On.Monocle.SpriteBank.Create -= SpriteBankCreateHook; On.Monocle.SpriteBank.CreateOn -= SpriteBankCreateOnHook; On.Celeste.LevelLoader.LoadingThread -= LevelLoaderLoadingThreadHook; On.Celeste.Player.Render -= PlayerRenderHook; On.Celeste.PlayerHair.GetHairTexture -= PlayerHairGetHairTextureHook; IL.Celeste.CS06_Campfire.Question.ctor -= CampfireQuestionHook; TextboxRunRoutineHook.Dispose(); }
public static void Unload() { IL.Celeste.Strawberry.OnAnimate -= replaceStrawberryStrings; IL.Celeste.Strawberry.OnPlayer -= replaceStrawberryStrings; strawberryCollectRoutineHook?.Dispose(); strawberryCollectRoutineHook = null; IL.Celeste.Strawberry.Added -= replaceStrawberryStrings; On.Celeste.Strawberry.CollectRoutine -= onStrawberryCollect; On.Celeste.Strawberry.Update -= onStrawberryUpdate; On.Celeste.MapData.Load -= onMapDataLoad; }
public override void Unload() { IL.Celeste.Player.Bounce -= patchNoRefills; IL.Celeste.Player.SuperBounce -= patchNoRefills; IL.Celeste.Player.SideBounce -= patchNoRefills; IL.Celeste.Player.DreamDashEnd -= patchNoRefills; On.Celeste.Bumper.OnPlayer -= patchBumperOnPlayer; On.Celeste.Puffer.Explode -= patchPufferExplode; On.Celeste.TempleBigEyeball.OnPlayer -= patchTempleBigEyeballOnPlayer; On.Celeste.Seeker.RegenerateCoroutine -= patchSeekerRegenerateCoroutine; patchOrigUpdate?.Dispose(); patchOrigUpdate = null; }
public override void Unload() { IL.Celeste.Player.ClimbUpdate -= patchOutStamina; IL.Celeste.Player.SwimBegin -= patchOutStamina; IL.Celeste.Player.DreamDashBegin -= patchOutStamina; IL.Celeste.Player.ctor -= patchOutStamina; On.Celeste.Player.RefillStamina -= modRefillStamina; if (playerUpdateHook != null) { playerUpdateHook.Dispose(); } if (summitGemSmashRoutineHook != null) { summitGemSmashRoutineHook.Dispose(); } }
public static void Unload() { hookIsHeartSide?.Dispose(); hookIsHeartSide = null; hookLobbyJournal?.Dispose(); hookLobbyJournal = null; hookOverworldJournal?.Dispose(); hookOverworldJournal = null; IL.Celeste.Level.CompleteArea_bool_bool_bool -= modLevelComplete; IL.Celeste.OuiChapterPanel.Render -= renderOldGMHSCompletionStamp; hookPoemColors?.Dispose(); hookPoemColors = null; }
public override void Unload() { //IL.Celeste.LightingRenderer.DrawLightOccluders -= LightingRenderer_DrawLightOccluders; Extensions.Unload(); TileSeedController.Unload(); On.Celeste.CrumbleWallOnRumble.Break -= FancyCrumbleWallOnRumble.Break; On.Celeste.DashBlock.Break_Vector2_Vector2_bool_bool -= FancyDashBlock.Break; On.Celeste.FallingBlock.LandParticles -= FancyFallingBlock.LandParticles; hook_FallingBlock_Sequence?.Dispose(); On.Celeste.FinalBossMovingBlock.StopParticles -= FancyFinalBossMovingBlock.StopParticles; On.Celeste.FinalBossMovingBlock.ImpactParticles -= FancyFinalBossMovingBlock.ImpactParticles; On.Celeste.FinalBossMovingBlock.Finish -= FancyFinalBossMovingBlock.Finish; IL.Celeste.FloatySpaceBlock.Awake -= FancyFloatySpaceBlock.Awake; On.Celeste.RidgeGate.EnterSequence -= FancyRidgeGate.EnterSequence; }