Пример #1
0
 private static void IkSolverAimGetClampedIKPosition(ref IKSolverAim __instance)
 {
     if (__instance == null)
     {
         return;
     }
     __instance.clampSmoothing = Mathf.Clamp(__instance.clampSmoothing, 0, 2);
 }
Пример #2
0
 private void Awake()
 {
     equipmentMan = GetComponent <EquipmentManager>();
     ikSol        = GetComponent <AimIK>().solver;
 }