public static void Bubble(IJsfTree tree) { bool sorted = true; for (int i = tree.GetSizeOfTree(); i > 0; i--) { for (int j = 0; j < i - 1; j++) { if (tree.GetToy(j).CompareTo(tree.GetToy(j + 1)) > 0) { Toy tmp = tree.GetToy(j); tree.ChangeToy(tree.GetToy(j + 1), j); tree.ChangeToy(tmp, j + 1); sorted = false; } if (sorted) { return; } } } }
public static void Insert(IJsfTree tree) { Toy temp; int j; for (int i = 0; i < tree.GetSizeOfTree() - 1; i++) { if (tree.GetToy(i).CompareTo(tree.GetToy(i + 1)) > 0) { temp = tree.GetToy(i + 1); tree.ChangeToy(tree.GetToy(i), i + 1); j = i; while (j > 0 && tree.GetToy(j - 1).CompareTo(temp) > 0) { tree.ChangeToy(tree.GetToy(j - 1), j); j--; } tree.ChangeToy(temp, j); } } }