Пример #1
0
        public void Shootdown()
        {
            _invokable?.Dispose();

            foreach (var node in _childrenNodes)
            {
                node.Value.Shootdown();
            }
        }
Пример #2
0
        public bool RemoveActor(Address address)
        {
            if (Address != address)
            {
                var next = address.GetNext(Address);

                if (!_childrenNodes.TryGetValue(next, out var nextNode))
                {
                    return(false);
                }

                nextNode.RemoveActor(address);
            }

            _invokable.Dispose();
            _invokable = null;
            return(true);
        }