public IInventoryHelper GetInventoryHelper() { if (_inventoryHelper == null) { _inventoryHelper = new InventoryHelper(UnitOfWork); } return(_inventoryHelper); }
public VehicleTrunkManager(IPlayerInfoManager playerInfoManager, IVehicleInfoManager vehicleInfoManager, IInventoryManager inventoryManager, IInventoryHelper inventoryHelper) { _playerInfoManager = playerInfoManager; _vehicleInfoManager = vehicleInfoManager; _inventoryManager = inventoryManager; _inventoryHelper = inventoryHelper; }
public static async Task <HttpResponseMessage> Run([HttpTrigger(AuthorizationLevel.Function, "get", Route = null)] HttpRequestMessage req, TraceWriter log, [Inject] IInventoryHelper inventoryHelper, [Inject] ITable tableHelper) { var response = await inventoryHelper.Details(); return(response); }
public AmmuNation(IPointCreator pointCreator, IDoormanager doormanager, IPlayerInfoManager playerInfoManager, IInventoryManager inventoryManager, IClanManager clanManager, IInventoryHelper inventoryHelper) { _pointCreator = pointCreator; _doormanager = doormanager; _playerInfoManager = playerInfoManager; _inventoryManager = inventoryManager; _clanManager = clanManager; _inventoryHelper = inventoryHelper; }
public static async Task <HttpResponseMessage> Run([HttpTrigger(AuthorizationLevel.Function, "post", Route = null)] HttpRequestMessage req, TraceWriter log, [Inject] IInventoryHelper inventoryHelper, [Inject] ITable tableHelper) { string userEmail = ClaimsPrincipal.Current.Identity.Name; var queryString = req.GetQueryNameValuePairs().ToDictionary(x => x.Key, x => x.Value); var success = await inventoryHelper.AddEntities(queryString); var response = req.CreateResponse(HttpStatusCode.OK); return(response); }
public StorageManager(IPlayerInfoManager playerInfoManager, IInventoryManager inventoryManager, IInventoryHelper inventoryHelper) { _playerInfoManager = playerInfoManager; _inventoryManager = inventoryManager; _inventoryHelper = inventoryHelper; }
public DeliveryLogService() { _deliverylogrepo = new DeliveryLogsRepo(); _InventoryhelperRepo = new InventoryHelperRepo(); _branchInventorySumRepo = new BranchInventorySummaryRepo(); }
public ShopMenuHandler(IPlayerInfoManager playerInfoManager, IClanManager clanManager, IInventoryHelper inventoryHelper) { _playerInfoManager = playerInfoManager; _clanManager = clanManager; _inventoryHelper = inventoryHelper; }
/// <summary> /// Register <see cref="IInventoryHelper"/>. /// </summary> /// <param name="inventoryHelper"> Instance of <paramref name="inventoryHelper"/> to register. </param> protected static void RegisterIInventoryHelper(IInventoryHelper inventoryHelper) { AwesomeInventoryServiceProvider.AddService(typeof(IInventoryHelper), inventoryHelper); }
public HomeController(IInventoryHelper inventoryHelper) { _inventoryHelper = inventoryHelper; }
public HomeController(IInventoryHelper inventoryHelper, IMoneyService moneyService, IProductService productService) { _inventoryHelper = inventoryHelper; _moneyService = moneyService; _productService = productService; }