Пример #1
0
 public List <IInteractionable> finalize(IInteractionable requester, IInteractionable receiver)
 {
     requester.SetMustUpdate(true);
     return(new List <IInteractionable> {
         requester, receiver
     });
 }
Пример #2
0
 public List <IInteractionable> finalize(IInteractionable requester, IInteractionable receiver)
 {
     requester.GetRecursos().ForEach((rec) => {
         rec.SetAmount(0);
     });
     requester.SetMustUpdate(true);
     return(new List <IInteractionable> {
         requester, receiver
     });
 }
Пример #3
0
 public List <IInteractionable> exec(IInteractionable requester, IInteractionable receiver)
 {
     receiver.Clean();
     receiver.SetRecursos(requester.GetRecursos());
     receiver.SetMustUpdate(true);
     requester.Return();
     return(new List <IInteractionable> {
         requester, receiver
     });
 }
Пример #4
0
        public List <IInteractionable> exec(IInteractionable requester, IInteractionable receiver)
        {
            receiver.GetFlota().ForEach((c) =>
            {
                destacamento.Add(c.GetId(), c.GetAmount());
            });
            receiver.GetDefensas().ForEach((c) =>
            {
                destacamento.Add(c.GetId(), c.GetAmount());
            });
            receiver.GetRecursos().ForEach((c) =>
            {
                recurso.Add(c.GetId(), c.GetAmount());
            });


            bool  requesterWin = FlotaAmount(receiver) == 0;
            float round        = 0;

            while (!requesterWin && FlotaAmount(requester) > 0)
            {
                System.Diagnostics.Debug.WriteLine("####Round" + round);
                round++;
                float receiverDice  = GetInitiative(receiver);
                float requesterDice = GetInitiative(requester);
                //restore shield
                FlotaAtacadaReceiver.ForEach((u) => { u.RestoreShield(); });
                FlotaAtacadaRequester.ForEach((u) => { u.RestoreShield(); });
                var FlotaRapidaRequester = requester.GetFlota().OrderBy(c => c.GetVelocidad() * c.GetAmount()).Where(c => c.GetAmount() != 0);
                var FlotaRapidaReceiver  = receiver.GetFlota().Concat(receiver.GetDefensas()).OrderBy(c => c.GetVelocidad() * c.GetAmount()).Where(c => c.GetAmount() != 0);;
                if (requesterDice >= receiverDice)
                {
                    FlotaRapidaRequester.ToList().ForEach((c) => {
                        PerformAttack(c, receiver, false);
                    });
                    FlotaRapidaReceiver.ToList().ForEach((c) => {
                        PerformAttack(c, requester, true);
                    });
                }
                else
                {
                    FlotaRapidaReceiver.ToList().ForEach((c) => {
                        PerformAttack(c, requester, true);
                    });
                    FlotaRapidaRequester.ToList().ForEach((c) => {
                        PerformAttack(c, receiver, false);
                    });
                }
                requesterWin = FlotaAmount(receiver) == 0;
            }
            if (requesterWin)
            {
                requester.Win();
                requester.GetFlota().ForEach((des) =>
                {
                    var capacidad = des.GetCapacidad() / receiver.GetRecursos().Count;
                    receiver.GetRecursos().ForEach((rec) =>
                    {
                        var setter = requester.GetRecursos().Where(c => c.GetId() == rec.GetId()).FirstOrDefault();
                        if (setter == null)
                        {
                            return;
                        }
                        if (rec.GetAmount() < capacidad)
                        {
                            setter.SetAmount(setter.GetAmount() + rec.GetAmount());
                            rec.SetAmount(0);
                        }
                        else
                        {
                            setter.SetAmount(setter.GetAmount() + capacidad);
                            rec.SetAmount(rec.GetAmount() - capacidad);
                        }
                    });
                });
                requester.Return();
            }
            else
            {
                receiver.Win();
            }

            destacamento.ToList().ForEach((r) => {
                IDestacamento defensa = receiver.GetDefensas().Where(c => c.GetId() == r.Key).FirstOrDefault();
                if (defensa != null)
                {
                    defensa.SetAmount(defensa.GetAmount() - r.Value);
                }
            });
            destacamento.ToList().ForEach((r) => {
                IDestacamento flota = receiver.GetFlota().Where(c => c.GetId() == r.Key).FirstOrDefault();
                if (flota != null)
                {
                    flota.SetAmount(flota.GetAmount() - r.Value);
                }
            });
            recurso.ToList().ForEach((r) => {
                IResources rec = receiver.GetRecursos().Where(c => c.GetId() == r.Key).FirstOrDefault();
                if (rec != null)
                {
                    rec.SetAmount(rec.GetAmount() - r.Value);
                }
            });
            receiver.SetMustUpdate(true);
            return(new List <IInteractionable> {
                requester, receiver
            });
        }