private static void SaveInstallInfo(IInstall install) { BlobCache.LocalMachine.InsertObject("install", install switch { SteamInstall => new SavedInstall(SavedInstallType.Steam, install.Directory()), ManualInstall => new SavedInstall(SavedInstallType.Manual, install.Directory()) });
public FormConfiguration() { InitializeComponent(); IUnityContainer container = new UnityContainer(); container.RegisterType <IInfrastructureFactory, InfrastructureFactory>(); _appDownload = container.Resolve <Download>(); _appInstall = container.Resolve <Install>(); }
public PatcherViewModel(IInstall install) { Router = new RoutingState(); Activator = new ViewModelActivator(); this.install = install; this.WhenActivated(disposables => { Router .Navigate .Execute(new PatcherURLInputViewModel(install.Directory(), this)) .Subscribe() .DisposeWith(disposables); }); }
public static void PrepareUpgrade(IInstall instance) { var settingsPath = Path.Combine(instance.GetLocation(), "settings.json"); byte[] settingsData = null; if (File.Exists(settingsPath)) settingsData = File.ReadAllBytes(settingsPath); instance.Uninstall(); Directory.CreateDirectory(instance.GetLocation()); if (settingsData != null) File.WriteAllBytes(settingsPath, settingsData); }
static Helper() { switch (Settings.OS) { case Settings.OSType.Mac: Instance = new MacInstall(); break; case Settings.OSType.Linux: Instance = new LinuxInstall(); break; default: Instance = new WindowsInstall(); break; } }
static Helper() { switch (Settings.OS) { case Settings.OSType.Mac: Instance = new MacInstall(); break; case Settings.OSType.Linux: Instance = new LinuxInstall(); break; default: Instance = new WindowsInstall(); break; } }