Пример #1
0
        protected void C2G_TcpMessage(IIncommingMessage reader)
        {
            var player = reader.Peer?.GetExtension <Player>();

            if (player == null)
            {
                reader.Peer.Disconnect("");
                Debug.Log("C2G_TcpMessage: Error msg unknown user peerId = " + reader.Peer.Id);
                return;
            }

            var deserializer = reader.GetData();

            if (deserializer == null)
            {
                return;
            }
            player.Game.OnRecvMsg(player, deserializer);
        }