public Image3DBuilder() { //The image loading stack is smaller than in Image2DBuilder. After loading the bytes, only the //brightness will be set. Bilinear and projective transformations are not supported in 3D by this //implementation. _imageMatrixLoader = new Image3DMatrixLoader(); _brightnessOperation = new AdjustBrightness3DOperation(_imageMatrixLoader); _imageLoader = _brightnessOperation; }
public AdjustBrightness3DOperation(IImage3DLoader imageLoader) { _imageLoader = imageLoader; }