void Awake() { if (handInterfaceObject != null) { handInterface = handInterfaceObject.GetComponent <IHandBoneManipulator>(); } SaveStartRotations(); InitPreviousPositions(); CacheRotations(); }
void Awake() { touchControllersInterface = _touchControllersInterfaceObject.GetComponent <IHandBoneManipulator>(); handTrackingInterface = _handTrackingInterfaceObject.GetComponent <IHandBoneManipulator>(); }