static void TestGumballMachine(IGumballMachine m) { Console.WriteLine(m.ToString()); m.InsertQuarter(); m.TurnCrank(); Console.WriteLine(m.ToString()); m.InsertQuarter(); m.EjectQuarter(); m.TurnCrank(); Console.WriteLine(m.ToString()); m.InsertQuarter(); m.TurnCrank(); m.InsertQuarter(); m.TurnCrank(); m.EjectQuarter(); Console.WriteLine(m.ToString()); m.InsertQuarter(); m.InsertQuarter(); m.TurnCrank(); m.InsertQuarter(); m.TurnCrank(); m.InsertQuarter(); m.TurnCrank(); Console.WriteLine(m.ToString()); }
public Client(TextWriter textWriter, TextReader textReader, IGumballMachine gumballMachine) { _textReader = textReader; _textWriter = textWriter; _gumballMachine = gumballMachine; _menu = new Menu(_textWriter, _textReader); _menu.AddItem("insertQuarter", "Insert quarter to gumball machine", InsertQuarter); _menu.AddItem("ejectQuarter", "Eject all quarters from gumball machine", EjectQuarter); _menu.AddItem("turnCrank", "Turn crank of gumball machine", TurnCrank); _menu.AddItem("refill", "Refill gumball machine with <balls number>", Refill); _menu.AddItem("toString", "Show gumball machine info", GMToString); _menu.AddItem("help", "Show help", ShowInstructions); _menu.AddItem("exit", "Exit programm", Exit); }
public GumballMonitor(IGumballMachine gumballMachine) { this.gumballMachine = gumballMachine; }
public void Run(TextReader inputData, TextWriter outputData, IGumballMachine machine) { _gumballMachine = machine; _out = outputData; _menu.Run(inputData); }