public static void AddGuardConditionsTo <TState, TTrigger>(this IGuardedStateMachine <TState, TTrigger> fsm, Transition <TState, TTrigger> transition, params IGuardCondition[] guardConditions) { foreach (var guardCondition in guardConditions) { fsm.AddGuardConditionTo(transition, guardCondition); } }
public static bool RemoveGuardConditionFrom <TState, TTrigger>(this IGuardedStateMachine <TState, TTrigger> fsm, Transition <TState, TTrigger> transition, Func <bool> predicate) { return(fsm.RemoveGuardConditionFrom(transition, new PredicateGuardCondition(predicate))); }
public static bool ContainsGuardConditionOn <TState, TTrigger>(this IGuardedStateMachine <TState, TTrigger> fsm, Transition <TState, TTrigger> transition, Func <bool> predicate) { return(fsm.ContainsGuardConditionOn(transition, new PredicateGuardCondition(predicate))); }
public static void AddGuardConditionTo <TState, TTrigger>(this IGuardedStateMachine <TState, TTrigger> fsm, Transition <TState, TTrigger> transition, Func <bool> predicate) { fsm.AddGuardConditionTo(transition, new PredicateGuardCondition(predicate)); }