public IActionResult Add(Group _group, string View = "") { var _user = HttpContext.Session.GetSession <User>("User"); _groupManager.Add(_group); _eventManager.Add(new Event { User = _user, View = View == "on" ? true:false, Url = $"{_group.ID}/group-detail", ProductID = _group.ID, ProductName = _group.Name, Type = Product.Group, Explation = "New group added" }); _userGroupManager.Add(new UserGroup { Group = _group, User = _user, CreateDate = DateTime.Now, Status = Status.Owner }); TempData["message"] = HelperMethods.ObjectConvertJson(new TempDataModel { type = "success", message = _localizer["Transaction successful"] }); return(Redirect(TempData["BeforeUrl"].ToString())); }
public void StartNotifications <TEntity>(string connectionId, IDictionary <string, object> properties) where TEntity : class { var groupName = NotificationGroupManager.GetGroupNameForEntityProperties <TEntity>(properties); Debug.WriteLine("Adding connection {0} to notification group {1}.", connectionId, groupName); _groupManager.Add(connectionId, groupName); }
public async Task AddToGroup(IGroupManager groupManager, string group, string connection) { await groupManager.Add(connection, group); if (!_groupMembershipTracker.ContainsKey(group)) { _groupMembershipTracker[group] = new HashSet<string>(); } _groupMembershipTracker[group].Add(connection); }
public async Task AddToGroup(IGroupManager groupManager, string group, string connection) { await groupManager.Add(connection, group); if (!_groupMembershipTracker.ContainsKey(group)) { _groupMembershipTracker[group] = new HashSet <string>(); } _groupMembershipTracker[group].Add(connection); }
public static void EnterRoom(IGroupManager groups, string conn_id, string room) { purge(groups); groupDict.AddOrUpdate(conn_id, c_id => { groups.Add(c_id, room); return(new GroupInfo(room)); }, (c_id, info) => { if (info.Room != room) { groups.Remove(c_id, info.Room); groups.Add(c_id, room); } info.Refresh(room); return(info); }); }
internal static void JoinGroup( this SignalX signalX, string correlationId, HubCallerContext context, IHubCallerConnectionContext <dynamic> clients, IGroupManager groups, string groupName) { signalX.Advanced.Trace(correlationId, $"User {context?.ConnectionId} is joining group {groupName}..."); groups.Add(context?.ConnectionId, groupName); signalX.Settings.ConnectionEventsHandler.ForEach(h => h?.Invoke(ConnectionEvents.SignalXGroupJoin.ToString(), groupName)); signalX.Receiver.ReceiveInGroupManager(correlationId, "join", context?.ConnectionId, groupName, context, clients, groups); }
public Game CreateGame(Player player1, Player player2) { var game = new Game() { Player1 = player1, Player2 = player2, Board = new Board() }; var group = Guid.NewGuid().ToString("d"); _games[group] = game; player1.IsPlaying = true; player1.Group = group; player2.IsPlaying = true; player2.Group = group; Groups.Add(player1.ConnectionId, group); Groups.Add(player2.ConnectionId, group); return(game); }