Пример #1
0
        private void Invalid(IGraphInterface graph)
        {
            // Variable
            List <IVertexInterface> vertexList           = graph.AllVertices();
            List <IVertexInterface> vertexNot2DegreeList = new List <IVertexInterface>();

            vertexNot2DegreeList = vertexList.Where(v => graph.CountNeighbours(v) != 2).ToList();
            IEdgeInterface edge = new Edge(vertexList.First(), graph.Neighbours(vertexList.First()).First());

            // Vertex add
            stringBuilder.AppendLine("Vertex add");
            stringBuilder.AppendLine("Vertex exists");
            try { graph.VertexAdd(vertexList.First()); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }

            // Vertex delete
            stringBuilder.AppendLine("Vertex delete");
            stringBuilder.AppendLine("Vertex doesn't exist");
            try { graph.VertexDelete(new Vertex()); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }

            // Vertex contract
            stringBuilder.AppendLine("Vertex contract");
            stringBuilder.AppendLine("Vertex doesn't exist");
            try { graph.VertexContraction(new Vertex()); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }

            // Vertex suppression
            stringBuilder.AppendLine("Vertex suppression");
            stringBuilder.AppendLine("Vertex doesn't exist");
            try { graph.VertexSuppression(new Vertex()); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }
            stringBuilder.AppendLine("Invalid vertex degree");
            try { graph.VertexSuppression(vertexNot2DegreeList.First()); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }

            // Vertex expansion
            stringBuilder.AppendLine("Vertex expansion");
            stringBuilder.AppendLine("Vertex doesn't exist");
            try { graph.VertexExpansion(new Vertex()); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }

            // Edge add
            stringBuilder.AppendLine("Edge add");
            stringBuilder.AppendLine("Edge exists");
            try { graph.EdgeAdd(edge); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }

            // Edge delete
            stringBuilder.AppendLine("Edge delete");
            stringBuilder.AppendLine("Edge doesn't exist");
            try { graph.EdgeDelete(new Edge(new Vertex(), new Vertex())); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }

            // Edge contract
            stringBuilder.AppendLine("Edge contract");
            stringBuilder.AppendLine("Edge doesn't exist");
            try { graph.EdgeContraction(new Edge(new Vertex(), new Vertex())); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }

            // Edge subdivision
            stringBuilder.AppendLine("Edge subdivision");
            stringBuilder.AppendLine("Edge doesn't exist");
            try { graph.EdgeSubdivision(new Edge(new Vertex(), new Vertex())); }
            catch (MyException.GraphException.GraphException e) { stringBuilder.AppendLine(e.Message); }
        }
Пример #2
0
        public void VertexExpansion(IVertexInterface vertex)
        {
            // Component
            if (componentsList != null)
            {
                // Need change => copies of component
                if (countComponents > 1)
                {
                    // Get component which contains the vertex
                    IVertexInterface myVertexComponent = null;
                    IGraphInterface  myComponentGraph  = null;
                    foreach (IGraphInterface componentGraph in componentsList)
                    {
                        if (componentGraph.ExistsUserName(vertex.GetUserName()))
                        {
                            myComponentGraph  = componentGraph;
                            myVertexComponent = myComponentGraph.GetVertexByUserName(vertex.GetUserName());
                            break;
                        }
                    }

                    myComponentGraph.VertexExpansion(myVertexComponent);
                }

                //componentsList = componentsList;
                //countComponents = countComponents;
                //isConnected = isConnected;
            }

            // Properties
            isCyclic   = null;
            isEulerian = EulerianGraphEnum.undefined;

            // IntegralInvariants
            circuitRank    = null;
            girth          = null;
            cayleysFormula = null;

            // SequencesAndPolynomialsOthers
            if (isConnected != null && !(bool)isConnected)
            {
                spanningTreeBFS = spanningTreeBFS = new List <IEdgeInterface>();
            }
            else
            {
                spanningTreeBFS = null;
            }
            matching    = null;
            cutVertices = null;
            bridges     = null;

            // DegreeSequence
            degreeSequence         = null;
            maximumVertexDegree    = null;
            minimumVertexDegree    = null;
            averageVertexDegree    = null;
            medianVertexDegree     = null;
            isDegreeSequenceSorted = false;
            isRegular = null;

            // Chordal
            if (isChordal.HasValue && (bool)isChordal)
            {
                isChordal = null;
                perfectEliminationOrderingList = null;
                righNeighborhoodDictionary     = null;
            }

            // GraphClass
            graphClass = GraphClass.GraphClass.GraphClassEnum.undefined;
        }
Пример #3
0
        private void Valid(IGraphInterface graph)
        {
            // Variable
            List <IVertexInterface> vertexList = graph.AllVertices();

            graph.VertexContraction(vertexList.First());
            vertexList = graph.AllVertices();

            graph.VertexSuppression(vertexList.First());
            vertexList = graph.AllVertices();

            graph.VertexExpansion(vertexList.First());
            vertexList = graph.AllVertices();

            graph.VertexSuppression(vertexList.Last());
            vertexList = graph.AllVertices();

            graph.VertexDelete(vertexList.First());
            vertexList = graph.AllVertices();

            graph.VertexSuppression(vertexList.Last());
            vertexList = graph.AllVertices();

            IVertexInterface v1 = new Vertex("V1");

            graph.VertexAdd(v1);
            vertexList = graph.AllVertices();

            graph.EdgeAdd(new Edge(vertexList.First(), v1));
            vertexList = graph.AllVertices();

            graph.VertexContraction(v1);
            vertexList = graph.AllVertices();

            graph.EdgeSubdivision(new Edge(vertexList.First(), vertexList.Skip(1).First()));
            vertexList = graph.AllVertices();

            graph.EdgeAdd(new Edge(vertexList.First(), vertexList.Skip(1).First()));
            vertexList = graph.AllVertices();

            graph.EdgeContraction(new Edge(vertexList.First(), vertexList.Skip(1).First()));
            vertexList = graph.AllVertices();

            graph.EdgeDelete(new Edge(vertexList.First(), vertexList.Skip(1).First()));
            vertexList = graph.AllVertices();

            graph.VertexDelete(vertexList.Skip(1).First());
            vertexList = graph.AllVertices();

            graph.VertexSuppression(vertexList.First());
            vertexList = graph.AllVertices();

            graph.VertexDelete(vertexList.First());
            vertexList = graph.AllVertices();

            graph.VertexExpansion(vertexList.First());
            vertexList = graph.AllVertices();

            graph.EdgeContraction(new Edge(vertexList.First(), vertexList.Skip(1).First()));
            vertexList = graph.AllVertices();

            IVertexInterface v2 = new Vertex("V2");

            graph.VertexAdd(v2);
            vertexList = graph.AllVertices();

            graph.VertexDelete(vertexList.Skip(1).First());

            graph.VertexAdd(new Vertex("V3"));
        }