protected BaseGameFactory(GraffitiData graffitiData, IGraffitiHolst holst) { _graffitiData = graffitiData; _holst = holst; }
public DefaultGameFactory(GraffitiData graffitiData, IGraffitiHolst holst) : base(graffitiData, holst) { }
public ViewGameFactory(GraffitiData graffitiData, IGraffitiHolst holst) : base(graffitiData, holst) { }
protected BaseGraffitiDrawer(GraffitiData graffitiData, IGraffitiHolst holst) { GraffitiData = graffitiData; Holst = holst; }
public DefaultGraffitiDrawer(GraffitiData graffitiData, IGraffitiHolst holst) : base(graffitiData, holst) { }