public void ArcToCounterClockwise(IGeometryTarget target) { const double pi = Math.PI; target.MoveTo(Left, Top); target.ArcTo(Left, Top, Width, Height, pi / 2, 0, ArcDirection.CounterClockwise); }
public void ArcToClosed(IGeometryTarget target) { const double pi = Math.PI; target.MoveTo(Left, Top); target.ArcTo(Left, Top, Width, Height, 0, pi / 2); target.Close(); }
public void ArcTo(IGeometryTarget target) { const double pi = Math.PI; target.MoveTo(Left, Top); target.ArcTo(Left, Top, Width, Height, 0, pi / 2); }
public void ArcToCounterClockwise(IGeometryTarget target) { const double pi = Math.PI; target.MoveTo(Left, Top); target.ArcTo(Left, Top, Width, Height, pi/2, 0, ArcDirection.CounterClockwise); }