/// <summary> /// Applies a transformation matrix /// </summary> public static IGeometryAttributes Transform(this IGeometryAttributes g, Matrix4x4 matrix) => g.Deform(v => v.Transform(matrix), v => v.TransformNormal(matrix));
/// <summary> /// Applies a transformation matrix /// </summary> public static IGeometryAttributes Transform(this IGeometryAttributes g, Matrix4x4 matrix) => g.Deform(v => v.Transform(matrix), v => v.TransformNormal(matrix));