public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Grow.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnGrow; @Grow.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnGrow; @Grow.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnGrow; @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Rotate.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotate; @Rotate.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotate; @Rotate.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotate; @Shrink.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShrink; @Shrink.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShrink; @Shrink.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShrink; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Grow.started += instance.OnGrow; @Grow.performed += instance.OnGrow; @Grow.canceled += instance.OnGrow; @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Rotate.started += instance.OnRotate; @Rotate.performed += instance.OnRotate; @Rotate.canceled += instance.OnRotate; @Shrink.started += instance.OnShrink; @Shrink.performed += instance.OnShrink; @Shrink.canceled += instance.OnShrink; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Shoot.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShoot; @Shoot.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShoot; @Shoot.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShoot; @Pause.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Shoot.started += instance.OnShoot; @Shoot.performed += instance.OnShoot; @Shoot.canceled += instance.OnShoot; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Attack.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; @Heal.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnHeal; @Heal.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnHeal; @Heal.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnHeal; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @Heal.started += instance.OnHeal; @Heal.performed += instance.OnHeal; @Heal.canceled += instance.OnHeal; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Aim.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAim; @Aim.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAim; @Aim.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAim; @Fire.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire; @Fire.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire; @Fire.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Aim.started += instance.OnAim; @Aim.performed += instance.OnAim; @Aim.canceled += instance.OnAim; @Fire.started += instance.OnFire; @Fire.performed += instance.OnFire; @Fire.canceled += instance.OnFire; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @LeftStick.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLeftStick; @LeftStick.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLeftStick; @LeftStick.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLeftStick; @Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Shield.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShield; @Shield.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShield; @Shield.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShield; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @LeftStick.started += instance.OnLeftStick; @LeftStick.performed += instance.OnLeftStick; @LeftStick.canceled += instance.OnLeftStick; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Shield.started += instance.OnShield; @Shield.performed += instance.OnShield; @Shield.canceled += instance.OnShield; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Sprint.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSprint; @TestServer.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnTestServer; @TestServer.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnTestServer; @TestServer.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnTestServer; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; @TestServer.started += instance.OnTestServer; @TestServer.performed += instance.OnTestServer; @TestServer.canceled += instance.OnTestServer; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Pause.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; @Resume.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnResume; @Resume.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnResume; @Resume.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnResume; @CloseMenu.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnCloseMenu; @CloseMenu.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnCloseMenu; @CloseMenu.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnCloseMenu; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @Resume.started += instance.OnResume; @Resume.performed += instance.OnResume; @Resume.canceled += instance.OnResume; @CloseMenu.started += instance.OnCloseMenu; @CloseMenu.performed += instance.OnCloseMenu; @CloseMenu.canceled += instance.OnCloseMenu; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @HitStraight.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnHitStraight; @HitStraight.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnHitStraight; @HitStraight.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnHitStraight; @HitLob.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnHitLob; @HitLob.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnHitLob; @HitLob.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnHitLob; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @HitStraight.started += instance.OnHitStraight; @HitStraight.performed += instance.OnHitStraight; @HitStraight.canceled += instance.OnHitStraight; @HitLob.started += instance.OnHitLob; @HitLob.performed += instance.OnHitLob; @HitLob.canceled += instance.OnHitLob; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @RotateCameraController.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCameraController; @RotateCameraController.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCameraController; @RotateCameraController.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCameraController; @RotateCameraMouse.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCameraMouse; @RotateCameraMouse.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCameraMouse; @RotateCameraMouse.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCameraMouse; @ToggleMenu.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnToggleMenu; @ToggleMenu.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnToggleMenu; @ToggleMenu.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnToggleMenu; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @RotateCameraController.started += instance.OnRotateCameraController; @RotateCameraController.performed += instance.OnRotateCameraController; @RotateCameraController.canceled += instance.OnRotateCameraController; @RotateCameraMouse.started += instance.OnRotateCameraMouse; @RotateCameraMouse.performed += instance.OnRotateCameraMouse; @RotateCameraMouse.canceled += instance.OnRotateCameraMouse; @ToggleMenu.started += instance.OnToggleMenu; @ToggleMenu.performed += instance.OnToggleMenu; @ToggleMenu.canceled += instance.OnToggleMenu; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; SlowDownTime.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSlowDownTime; SlowDownTime.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSlowDownTime; SlowDownTime.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSlowDownTime; Pause.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; Pause.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; Pause.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { Move.started += instance.OnMove; Move.performed += instance.OnMove; Move.canceled += instance.OnMove; SlowDownTime.started += instance.OnSlowDownTime; SlowDownTime.performed += instance.OnSlowDownTime; SlowDownTime.canceled += instance.OnSlowDownTime; Pause.started += instance.OnPause; Pause.performed += instance.OnPause; Pause.canceled += instance.OnPause; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Interact.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Run.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRun; @Run.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRun; @Run.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRun; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Run.started += instance.OnRun; @Run.performed += instance.OnRun; @Run.canceled += instance.OnRun; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Movement.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Sprint.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSprint; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @leftMouse.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLeftMouse; @leftMouse.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLeftMouse; @leftMouse.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLeftMouse; @rightMouse.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRightMouse; @rightMouse.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRightMouse; @rightMouse.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRightMouse; @mousePosition.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMousePosition; @mousePosition.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMousePosition; @mousePosition.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMousePosition; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @leftMouse.started += instance.OnLeftMouse; @leftMouse.performed += instance.OnLeftMouse; @leftMouse.canceled += instance.OnLeftMouse; @rightMouse.started += instance.OnRightMouse; @rightMouse.performed += instance.OnRightMouse; @rightMouse.canceled += instance.OnRightMouse; @mousePosition.started += instance.OnMousePosition; @mousePosition.performed += instance.OnMousePosition; @mousePosition.canceled += instance.OnMousePosition; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @MoveForward.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMoveForward; @MoveForward.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMoveForward; @MoveForward.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMoveForward; @MoveRight.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMoveRight; @MoveRight.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMoveRight; @MoveRight.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMoveRight; @FireGun.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFireGun; @FireGun.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFireGun; @FireGun.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFireGun; @Run.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRun; @Run.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRun; @Run.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRun; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @MoveForward.started += instance.OnMoveForward; @MoveForward.performed += instance.OnMoveForward; @MoveForward.canceled += instance.OnMoveForward; @MoveRight.started += instance.OnMoveRight; @MoveRight.performed += instance.OnMoveRight; @MoveRight.canceled += instance.OnMoveRight; @FireGun.started += instance.OnFireGun; @FireGun.performed += instance.OnFireGun; @FireGun.canceled += instance.OnFireGun; @Run.started += instance.OnRun; @Run.performed += instance.OnRun; @Run.canceled += instance.OnRun; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @VRClick.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnVRClick; @VRClick.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnVRClick; @VRClick.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnVRClick; @Movement.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @_2DVector.started -= m_Wrapper.m_GameplayActionsCallbackInterface.On_2DVector; @_2DVector.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.On_2DVector; @_2DVector.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.On_2DVector; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @VRClick.started += instance.OnVRClick; @VRClick.performed += instance.OnVRClick; @VRClick.canceled += instance.OnVRClick; @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @_2DVector.started += instance.On_2DVector; @_2DVector.performed += instance.On_2DVector; @_2DVector.canceled += instance.On_2DVector; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @MouseClick.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMouseClick; @MouseClick.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMouseClick; @MouseClick.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMouseClick; @MousePosition.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMousePosition; @MousePosition.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMousePosition; @MousePosition.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMousePosition; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @MouseClick.started += instance.OnMouseClick; @MouseClick.performed += instance.OnMouseClick; @MouseClick.canceled += instance.OnMouseClick; @MousePosition.started += instance.OnMousePosition; @MousePosition.performed += instance.OnMousePosition; @MousePosition.canceled += instance.OnMousePosition; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Beam1.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnBeam1; @Beam1.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnBeam1; @Beam1.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnBeam1; @Beam2.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnBeam2; @Beam2.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnBeam2; @Beam2.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnBeam2; @Interact.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; @Pause.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPause; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Beam1.started += instance.OnBeam1; @Beam1.performed += instance.OnBeam1; @Beam1.canceled += instance.OnBeam1; @Beam2.started += instance.OnBeam2; @Beam2.performed += instance.OnBeam2; @Beam2.canceled += instance.OnBeam2; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Rotate.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotate; @Rotate.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotate; @Rotate.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotate; @Damage.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDamage; @Damage.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDamage; @Damage.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDamage; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Rotate.started += instance.OnRotate; @Rotate.performed += instance.OnRotate; @Rotate.canceled += instance.OnRotate; @Damage.started += instance.OnDamage; @Damage.performed += instance.OnDamage; @Damage.canceled += instance.OnDamage; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Slide.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSlide; @Slide.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSlide; @Slide.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnSlide; @Attack.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Slide.started += instance.OnSlide; @Slide.performed += instance.OnSlide; @Slide.canceled += instance.OnSlide; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { Rotate.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotate; Rotate.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotate; Rotate.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotate; Accelerate.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAccelerate; Accelerate.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAccelerate; Accelerate.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAccelerate; Break.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnBreak; Break.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnBreak; Break.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnBreak; RotateCam.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCam; RotateCam.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCam; RotateCam.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCam; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { Rotate.started += instance.OnRotate; Rotate.performed += instance.OnRotate; Rotate.canceled += instance.OnRotate; Accelerate.started += instance.OnAccelerate; Accelerate.performed += instance.OnAccelerate; Accelerate.canceled += instance.OnAccelerate; Break.started += instance.OnBreak; Break.performed += instance.OnBreak; Break.canceled += instance.OnBreak; RotateCam.started += instance.OnRotateCam; RotateCam.performed += instance.OnRotateCam; RotateCam.canceled += instance.OnRotateCam; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @StartGame.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnStartGame; @StartGame.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnStartGame; @StartGame.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnStartGame; @Dive.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDive; @Dive.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDive; @Dive.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnDive; @Restart.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRestart; @Restart.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRestart; @Restart.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRestart; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @StartGame.started += instance.OnStartGame; @StartGame.performed += instance.OnStartGame; @StartGame.canceled += instance.OnStartGame; @Dive.started += instance.OnDive; @Dive.performed += instance.OnDive; @Dive.canceled += instance.OnDive; @Restart.started += instance.OnRestart; @Restart.performed += instance.OnRestart; @Restart.canceled += instance.OnRestart; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @MoveLeftRight.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMoveLeftRight; @MoveLeftRight.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMoveLeftRight; @MoveLeftRight.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMoveLeftRight; @Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Attack.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAttack; @ActiveDodge.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnActiveDodge; @ActiveDodge.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnActiveDodge; @ActiveDodge.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnActiveDodge; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @MoveLeftRight.started += instance.OnMoveLeftRight; @MoveLeftRight.performed += instance.OnMoveLeftRight; @MoveLeftRight.canceled += instance.OnMoveLeftRight; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @ActiveDodge.started += instance.OnActiveDodge; @ActiveDodge.performed += instance.OnActiveDodge; @ActiveDodge.canceled += instance.OnActiveDodge; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @MousePosition.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMousePosition; @MousePosition.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMousePosition; @MousePosition.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMousePosition; @Action1.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAction1; @Action1.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAction1; @Action1.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnAction1; @Confirm.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnConfirm; @Confirm.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnConfirm; @Confirm.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnConfirm; @Cancel.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnCancel; @Cancel.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnCancel; @Cancel.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnCancel; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @MousePosition.started += instance.OnMousePosition; @MousePosition.performed += instance.OnMousePosition; @MousePosition.canceled += instance.OnMousePosition; @Action1.started += instance.OnAction1; @Action1.performed += instance.OnAction1; @Action1.canceled += instance.OnAction1; @Confirm.started += instance.OnConfirm; @Confirm.performed += instance.OnConfirm; @Confirm.canceled += instance.OnConfirm; @Cancel.started += instance.OnCancel; @Cancel.performed += instance.OnCancel; @Cancel.canceled += instance.OnCancel; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; Shoot.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShoot; Shoot.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShoot; Shoot.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnShoot; Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { Move.started += instance.OnMove; Move.performed += instance.OnMove; Move.canceled += instance.OnMove; Shoot.started += instance.OnShoot; Shoot.performed += instance.OnShoot; Shoot.canceled += instance.OnShoot; Jump.started += instance.OnJump; Jump.performed += instance.OnJump; Jump.canceled += instance.OnJump; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @RotateCamera.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCamera; @RotateCamera.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCamera; @RotateCamera.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRotateCamera; @Interact.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnInteract; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @RotateCamera.started += instance.OnRotateCamera; @RotateCamera.performed += instance.OnRotateCamera; @RotateCamera.canceled += instance.OnRotateCamera; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMovement; @Arms1.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnArms1; @Arms1.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnArms1; @Arms1.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnArms1; @Jump1.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump1; @Jump1.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump1; @Jump1.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump1; @PickupThrow.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPickupThrow; @PickupThrow.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPickupThrow; @PickupThrow.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPickupThrow; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Arms1.started += instance.OnArms1; @Arms1.performed += instance.OnArms1; @Arms1.canceled += instance.OnArms1; @Jump1.started += instance.OnJump1; @Jump1.performed += instance.OnJump1; @Jump1.canceled += instance.OnJump1; @PickupThrow.started += instance.OnPickupThrow; @PickupThrow.performed += instance.OnPickupThrow; @PickupThrow.canceled += instance.OnPickupThrow; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @fire.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire; @fire.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire; @fire.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire; @move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @look.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLook; @look.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLook; @look.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLook; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @fire.started += instance.OnFire; @fire.performed += instance.OnFire; @fire.canceled += instance.OnFire; @move.started += instance.OnMove; @move.performed += instance.OnMove; @move.canceled += instance.OnMove; @look.started += instance.OnLook; @look.performed += instance.OnLook; @look.canceled += instance.OnLook; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @LeftStick.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLeftStick; @LeftStick.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLeftStick; @LeftStick.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLeftStick; @RightStick.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRightStick; @RightStick.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRightStick; @RightStick.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnRightStick; @ResetSkatePos.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnResetSkatePos; @ResetSkatePos.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnResetSkatePos; @ResetSkatePos.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnResetSkatePos; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @LeftStick.started += instance.OnLeftStick; @LeftStick.performed += instance.OnLeftStick; @LeftStick.canceled += instance.OnLeftStick; @RightStick.started += instance.OnRightStick; @RightStick.performed += instance.OnRightStick; @RightStick.canceled += instance.OnRightStick; @ResetSkatePos.started += instance.OnResetSkatePos; @ResetSkatePos.performed += instance.OnResetSkatePos; @ResetSkatePos.canceled += instance.OnResetSkatePos; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Thrust.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnThrust; @Thrust.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnThrust; @Thrust.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnThrust; @TurnLeft.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnTurnLeft; @TurnLeft.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnTurnLeft; @TurnLeft.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnTurnLeft; @TurnRight.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnTurnRight; @TurnRight.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnTurnRight; @TurnRight.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnTurnRight; @Fire.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire; @Fire.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire; @Fire.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnFire; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Thrust.started += instance.OnThrust; @Thrust.performed += instance.OnThrust; @Thrust.canceled += instance.OnThrust; @TurnLeft.started += instance.OnTurnLeft; @TurnLeft.performed += instance.OnTurnLeft; @TurnLeft.canceled += instance.OnTurnLeft; @TurnRight.started += instance.OnTurnRight; @TurnRight.performed += instance.OnTurnRight; @TurnRight.canceled += instance.OnTurnRight; @Fire.started += instance.OnFire; @Fire.performed += instance.OnFire; @Fire.canceled += instance.OnFire; } }
public void SetCallbacks(IGameplayActions instance) { if (m_Wrapper.m_GameplayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnMove; @Look.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLook; @Look.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLook; @Look.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnLook; @Jump.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnJump; @Pickup.started -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPickup; @Pickup.performed -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPickup; @Pickup.canceled -= m_Wrapper.m_GameplayActionsCallbackInterface.OnPickup; } m_Wrapper.m_GameplayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Look.started += instance.OnLook; @Look.performed += instance.OnLook; @Look.canceled += instance.OnLook; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Pickup.started += instance.OnPickup; @Pickup.performed += instance.OnPickup; @Pickup.canceled += instance.OnPickup; } }