Пример #1
0
        /// <inheritdoc />
        public void EndAbility(IGameplayAbilitySystem AbilitySystem)
        {
            _onGameplayAbilityEnded.Invoke(this);

            // Ability finished.  Remove all listeners.
            _onGameplayAbilityEnded.RemoveAllListeners();



            // Tell ability system ability has ended
            AbilitySystem.NotifyAbilityEnded(this);
        }
        /// <inheritdoc />
        public void EndAbility(IGameplayAbilitySystem AbilitySystem)
        {
            _onGameplayAbilityEnded.Invoke(this);

            // Ability finished.  Remove all listeners.
            _onGameplayAbilityEnded.RemoveAllListeners();

            // TODO: Remove tags added by this ability

            // TODO: Cancel all tasks?

            // TODO: Remove gameplay cues

            // TODO: Cancel ability

            // TODO: Remove blocking/cancelling Gameplay Tags

            // Tell ability system ability has ended
            AbilitySystem.NotifyAbilityEnded(this);
        }