public PreloaderModel(IGameWithAiModel gameWithAiModel, IGameNetServerModel gameNetServerModel, IGameNetLoginModel gameNetLoginModel, IGameNetLobbyModel gameNetLobbyModel) { // Получаем соответствующие модели через параметры. _gameWithAiModel = gameWithAiModel; _gameNetServerModel = gameNetServerModel; _gameNetLoginModel = gameNetLoginModel; _gameNetLobbyModel = gameNetLobbyModel; } // GamePreloaderModel
public GameWithAiViewModel(IGameWithAiModel gameWithAiModel) { _gameWithAiModel = gameWithAiModel; InfoPanelVisibility = 0; IsCheckInfoPanel = true; StatusText = ""; TimePassed = "00:00:00"; //***** СОЗДАНИЕ КОМАНД *****// ExitCommand = new RelayCommand(Exit); ExitToMenuCommand = new RelayCommand(ExitToMenu); NewGameCommand = new RelayCommand(NewGame); InfoPanelCommand = new RelayCommand(InfoPanel); AboutCommand = new RelayCommand(About); } // GameWithAiViewModel