public void SetupUIService(IGameUIService service) { if (gameUIService == null) gameUIService = service; if(gameService != null) gameService.SetupGameUIService(service); }
void Start () { UIService = new GameUIService(uberOuter); //Init Light View if(lightView != null) lightView.Service = UIService; //Init Spawner View if (spawnerView != null) { spawnerView.Service = UIService; UIService.SpawnerView = spawnerView; spawnerView.DelayedStart(); } //Init Game View if(gameView != null) { gameView.SetupUIService(UIService); } LoadBossSprites(); UpdateMonthView(); }
public void SetupGameUIService(IGameUIService service) { if (gameUIService == null) gameUIService = service; }