Пример #1
0
    public void Initialize()
    {
        Debug.Log("Game Setting Initializer called");
        GameStartSettingValues settingValues = FindObjectOfType <GameStartSettingValues>();

        if (settingValues != null)
        {
            cpuDifficulty = settingValues.difficulty;
        }
        gameTextManager = new GameTextManager(gameTextComponents);
    }
Пример #2
0
 public void Initialize()
 {
     Debug.Log("Game Setting Initializer called");
     GameStartSettingValues settingValues = FindObjectOfType<GameStartSettingValues>();
     if(settingValues!= null)
     {
         cpuDifficulty = settingValues.difficulty;
     }
     gameTextManager = new GameTextManager(gameTextComponents);
 }