public void CanBuyArmor() { modelmock.Object.Hero.MaxArmor = 4; modelmock.Object.Hero.Armor = 2; // Arrange int expectedheroarmor = modelmock.Object.Hero.Armor + 1; int expectedherocash = modelmock.Object.Hero.Cash - modelmock.Object.ArmorPrice; // ACT gameLogic.BuyArmor(); // ASSERT Assert.That(modelmock.Object.Hero.Armor, Is.EqualTo(expectedheroarmor)); Assert.That(modelmock.Object.Hero.Cash, Is.EqualTo(expectedherocash)); }