public void StartNextLevel(Player player)
        {
            var game = player.StartNextLevel(_levelManager.LoadLevelData, ProcessUpdate);

            _events.OnGameStarted(game);

            ProcessUpdate(game);
        }
Пример #2
0
        public void StartGame(Guid gameId)
        {
            var game = _gameManager.StartGame(gameId);

            _gameEvents.OnGameStarted(game);
        }