public void TestUpdateGameName() { // Arrange IGameCatalogRepository repo = CreateRepository(); // Act int rowsAffected = repo.UpdateGameName(3, "God of War (2016)"); }
public void TestAddGame() { // Arrange IGameCatalogRepository repo = CreateRepository(); // Act int rowsAffected = repo.AddGame("Contra", "Shooter", "Everyone"); // Assert Assert.IsTrue(rowsAffected == 1); }
public void TestRemoveGame() { // Arrange IGameCatalogRepository repo = CreateRepository(); // Act int rowsAffected = repo.RemoveGame(11); // Assert Assert.IsTrue(rowsAffected == 1); }
public void TestGetAllGames() { // Arrange IGameCatalogRepository repo = CreateRepository(); // Act var games = repo.GetGameCatalog(); // Assert games.Should().NotBeNull(); }