protected override void Init() { base.Init(); SIZE[Rows] = SIZE[0]; SIZE[Rows].Y = Y; ITEM[Rows, 2] = new IGMDataItem.Icon { Data = Icons.ID.NUM_, Pos = new Rectangle(SIZE[Rows].X + SIZE[Rows].Width - 45, SIZE[Rows].Y, 0, 0), Scale = new Vector2(2.5f) }; for (int pos = 0; pos < Rows; pos++) { ITEM[pos, 0] = new IGMDataItem.Text { Pos = SIZE[pos] }; ITEM[pos, 0].Hide(); ITEM[pos, 1] = new IGMDataItem.Icon { Data = Icons.ID.JunctionSYM, Pos = new Rectangle(SIZE[pos].X + SIZE[pos].Width - 75, SIZE[pos].Y, 0, 0) }; ITEM[pos, 1].Hide(); ITEM[pos, 2] = new IGMDataItem.Integer { Pos = new Rectangle(SIZE[pos].X + SIZE[pos].Width - 50, SIZE[pos].Y, 0, 0), Spaces = 3 }; ITEM[pos, 2].Hide(); } ITEM[Targets_Window, 0] = IGMData.Target.Group.Create(Damageable); BLANKS[Rows] = true; Cursor_Status &= ~Cursor_Status.Horizontal; Cursor_Status |= Cursor_Status.Vertical; Cursor_Status &= ~Cursor_Status.Blinking; PointerZIndex = Rows - 1; }
protected override void Init() { base.Init(); CURSOR[0] = Point.Zero; //disable this cursor location for (var i = 0; i < Count; i++) { if (i > 0) { ITEM[i, 0] = new IGMDataItem.Icon { Data = Icons.ID.Arrow_Right2, Pos = SIZE[i], Palette = 9 }; ITEM[i, 1] = new IGMDataItem.Text { Icon = Icons.ID.Ability_Command, Palette = 9, Pos = new Rectangle(SIZE[i].X + 40, SIZE[i].Y, 0, 0) }; } else if (i == 0) { ITEM[i, 1] = new IGMDataItem.Text { Pos = new Rectangle(SIZE[i].X + 80, SIZE[i].Y, 0, 0) } } ; } }
protected override void Init() { base.Init(); _helpStr = new FF8String[Count]; for (byte pos = 0; pos < Rows; pos++) { ITEM[pos, 0] = new IGMDataItem.Text(null, SIZE[pos]); ITEM[pos, 1] = new IGMDataItem.Integer(0, new Rectangle(SIZE[pos].X + SIZE[pos].Width - 60, SIZE[pos].Y, 0, 0), numtype: Icons.NumType.sysFntBig, spaces: 3); } ITEM[Count - 1, 2] = new IGMDataItem.Icon(Icons.ID.NUM_, new Rectangle(SIZE[Rows - 1].X + SIZE[Rows - 1].Width - 60, Y, 0, 0), scale: new Vector2(2.5f)); PointerZIndex = Rows - 1; }
protected override void Init() { base.Init(); SIZE[Rows] = SIZE[0]; SIZE[Rows].Y = Y; ITEM[Rows, 2] = new IGMDataItem.Icon(Icons.ID.NUM_, new Rectangle(SIZE[Rows].X + SIZE[Rows].Width - 45, SIZE[Rows].Y, 0, 0), scale: new Vector2(2.5f)); ITEM[Targets_Window, 0] = new BattleMenus.IGMData_TargetGroup(Damageable); BLANKS[Rows] = true; Cursor_Status &= ~Cursor_Status.Horizontal; Cursor_Status |= Cursor_Status.Vertical; Cursor_Status &= ~Cursor_Status.Blinking; PointerZIndex = Rows - 1; }
protected override void Init() { base.Init(); SIZE[Rows] = SIZE[0]; SIZE[Rows].Y = Y; ITEM[Rows, 2] = new IGMDataItem.Icon { Pos = new Rectangle(SIZE[Rows].X + SIZE[Rows].Width - (Battle ? 50 : 30), SIZE[Rows].Y, 0, 0), Scale = new Vector2(2.5f) }; for (var i = 0; i < Rows;) { AddGF(ref i, GFs.Blank); } }
private void Perfect_Prep(Rectangle r, Rectangle tr, out float scale, out int w, int trigwidtharea, int xbak) { EntryGroup e = Memory.Icons[Icons.ID.Perfect__]; scale = 1f; w = 0; if (e != null) { scale = ((float)r.Height) / e.Height; w = (int)(e.Width * scale); } tr.X = xbak + trigwidtharea / 2 - w / 2; ITEM[Count - 6, 0] = new IGMDataItem.Icon { Data = Icons.ID.Perfect__, Pos = tr, Palette = 8, Scale = new Vector2(scale) }; }
protected override void Init() { base.Init(); Rectangle r = CONTAINER.Pos; r.Inflate(-Width * .25f, -Height * .25f); for (byte pos = 0; pos < Rows; pos++) { ITEM[pos, 0] = new IGMDataItem.Text(null, SIZE[pos]); ITEM[pos, 1] = new IGMDataItem.Icon(Icons.ID.JunctionSYM, new Rectangle(SIZE[pos].X + SIZE[pos].Width - 60, SIZE[pos].Y, 0, 0)); ITEM[pos, 2] = new Commands(r, Damageable, Battle); ITEM[pos, 2].Hide(); } DepthFirst = true; PointerZIndex = 0; }
protected override void Init() { base.Init(); for (int i = 0; i < Count; i++) { ITEM[i, 0] = new IGMDataItem.Icon { Data = Icons.ID.Arrow_Right2, Pos = SIZE[i], Palette = 9 }; ITEM[i, 0].Hide(); ITEM[i, 1] = new IGMDataItem.Text { Palette = 9, Pos = new Rectangle(SIZE[i].X + 40, SIZE[i].Y, 0, 0) }; ITEM[i, 1].Hide(); } }
protected override void Init() { base.Init(); _helpStr = new FF8String[Count]; for (byte pos = 0; pos < Rows; pos++) { ITEM[pos, 0] = new IGMDataItem.Text { Pos = SIZE[pos] }; ITEM[pos, 1] = new IGMDataItem.Integer { Pos = new Rectangle(SIZE[pos].X + SIZE[pos].Width - 60, SIZE[pos].Y, 0, 0), NumType = Icons.NumType.SysFntBig, Spaces = 3 }; } NUM_ = new IGMDataItem.Icon { Data = Icons.ID.NUM_, Pos = new Rectangle(SIZE[Rows - 1].X + SIZE[Rows - 1].Width - 60, Y, 0, 0), Scale = new Vector2(2.5f) }; PointerZIndex = Rows - 1; }
private void Trigger_Prep(ref Rectangle r, ref Rectangle tr, out float scale, out int w, out int trigwidtharea, out int xbak) { EntryGroup e = Memory.Icons[Icons.ID.Trigger_]; scale = 1f; w = 0; if (e != null) { e[0].Offset = Vector2.Zero; scale = ((float)r.Height - 8) / e.Height; w = (int)(e.Width * scale); } trigwidtharea = (r.Right - tr.Left); xbak = tr.X; tr.X += trigwidtharea / 2 - w / 2; ITEM[Count - 1, 0] = new IGMDataItem.Icon { Data = Icons.ID.Trigger_, Pos = tr, Palette = 6, Scale = new Vector2(scale) }; }
private void AddGF(ref int pos, GFs g, Font.ColorID color = Font.ColorID.White) { Contents[pos] = g; if (g != GFs.Blank) { ((IGMDataItem.Text)ITEM[pos, 0]).Data = Memory.Strings.GetName(g); ((IGMDataItem.Text)ITEM[pos, 0]).FontColor = color; ((IGMDataItem.Integer)ITEM[pos, 2]).Data = Battle ? Source.GFs[g].CurrentHP() : Source.GFs[g].Level; ShowChild(pos, g); if (Battle) { ITEM[pos, 1].Hide(); } } else { if (ITEM[pos, 0] == null) { ITEM[pos, 0] = new IGMDataItem.Text { Pos = SIZE[pos], FontColor = color } } ; if (ITEM[pos, 1] == null) { ITEM[pos, 1] = new IGMDataItem.Icon { Data = Icons.ID.JunctionSYM, Pos = new Rectangle(SIZE[pos].X + SIZE[pos].Width - 100, SIZE[pos].Y, 0, 0) } } ; if (ITEM[pos, 2] == null) { ITEM[pos, 2] = new IGMDataItem.Integer { Pos = new Rectangle(SIZE[pos].X + SIZE[pos].Width - 50, SIZE[pos].Y, 0, 0), Spaces = 3 } } ; HideChild(pos); } pos++; }
private Rectangle _0_Hit_Prep(Rectangle r, Rectangle tr, out float scale, out int w, int trigwidtharea, int xbak) { EntryGroup e; scale = 1f; w = 0; IEnumerable <EntryGroup> range = (from i in Enumerable.Range(0, 8) where Memory.Icons[Icons.ID._0_Hit_ + (byte)i] != null && Memory.Icons[Icons.ID._0_Hit_ + (byte)i].Count > 0 select Memory.Icons[Icons.ID._0_Hit_ + (byte)i]); float avgx = range.Count() > 0?(int)range.Average(x => x[0].Offset.X):0; range.ForEach(x => x[0].Offset.X = avgx); //float totalx = 0; //for (byte i = 0; i <= 7; i++) //{ // e = Memory.Icons[Icons.ID._0_Hit_ + i]; // if(e!=null) // totalx += e[0].Offset.X; //} //float avgx = (float)Math.Round(totalx / 8); //for (byte i = 0; i <= 7; i++) //{ // e = Memory.Icons[Icons.ID._0_Hit_ + i]; // if (e != null) // e[0].Offset.X = avgx; //} e = Memory.Icons[Icons.ID._0_Hit_]; if (e != null) { scale = ((float)r.Height) / e.Height; w = (int)(e.Width * scale); } tr.X = xbak + trigwidtharea / 2 - w / 2; ITEM[Count - 5, 0] = new IGMDataItem.Icon { Data = Icons.ID._0_Hit_, Pos = tr, Scale = new Vector2(scale) }; return(tr); }
private void Renzokeken_Seperator_Prep(out Rectangle r, out Rectangle hotspot, out Rectangle tr) { EntryGroup e = Memory.Icons[Icons.ID.Renzokeken_Seperator]; int w = 0; float scale = 1f; r = CONTAINER.Pos; r.Inflate(-16, -20); r.X += r.X % 4; r.Y += r.Y % 4; r.Width += r.Width % 4; r.Height += r.Height % 4; if (e != null) { e[0].Offset = Vector2.Zero; scale = (float)r.Height / e.Height; w = (int)(e.Width * scale); } ITEM[0, 0] = new IGMDataItem.Texture { Data = pixel, Pos = r, Color = Renzokenken_Seperator_Color_Faded }; r.Inflate(-4, -4); ITEM[1, 0] = new IGMDataItem.Texture { Data = pixel, Pos = r, Color = Color.Black }; ITEM[Count - 3, 0] = new IGMDataItem.Icon { Data = Icons.ID.Renzokeken_Seperator, Pos = new Rectangle(r.X + 80, r.Y, w, r.Height), Scale = new Vector2(scale) }; ITEM[Count - 2, 0] = new IGMDataItem.Icon { Data = Icons.ID.Renzokeken_Seperator, Pos = new Rectangle(r.X + 208, r.Y, w, r.Height), Scale = new Vector2(scale) }; hotspot = new Rectangle(r.X + 80 + (w / 2), r.Y + 4, 208 - 80, r.Height - 8); ITEM[Count - 4, 0] = new IGMDataItem.Texture { Data = pixel, Pos = hotspot, Color = Color.TransparentBlack }; hotspot.Width += (int)(hotspot.Width * .50f); tr = new Rectangle(r.X + 208 + (w / 2), r.Y + 4, 0, r.Height - 4); }