Пример #1
0
        public static T LoadData <T>(string key)
        {
            if (!PlayerPrefs.HasKey(key))
            {
                return(default(T));
            }

            try {
                T ret;
                if (typeof(T) == typeof(int) || typeof(T) == typeof(uint))
                {
                    ret = (T)Convert.ChangeType(PlayerPrefs.GetInt(key), typeof(T));
                }
                else if (typeof(T) == typeof(float) || typeof(T) == typeof(double))
                {
                    ret = (T)Convert.ChangeType(PlayerPrefs.GetFloat(key), typeof(T));
                }
                else if (typeof(T) == typeof(string))
                {
                    ret = (T)Convert.ChangeType(PlayerPrefs.GetString(key), typeof(T));
                }
                else
                {
                    string txt = PlayerPrefs.GetString(key);
                    ret = JsonUtility.FromJson <T>(txt);
                }

                return(ret);
            } catch (Exception e) {
                Logger.LogWarning("读取配置错误, key = " + key + ", " + e);
            }

            return(default(T));
        }
Пример #2
0
        ///  <summary>
        ///
        ///  </summary>
        ///  <param name="msg"></param>
        ///  <param name="level"></param>
        /// <param name="isGlobal">是否是全局LOG</param>
        protected void Log(string msg, LogLevel level = LogLevel.Error, bool isGlobal = false)
        {
            if (!isGlobal)
            {
                msg = string.Format("[第{0}行,列名:{1}] {2}", m_curRowIndex, m_curColName, msg);
            }

            msg = string.Format("配置错误({0}.csv) => {1}", GetName(), msg);
            switch (level)
            {
            case LogLevel.Warning:
                Logger.LogWarning(msg, "BaseCfgDecoder.LogCfgError");
                break;

            default:
                Logger.LogError(msg, "BaseCfgDecoder.LogCfgError");
                break;
            }
        }