public void ApplyForce(Transform forceOrigin, IForceReceiver body)
 {
     var force = this.GetForce(forceOrigin, body.transform);
     body.AddForce(force, _forceMode);
 }
        public void ApplyForce(Transform forceOrigin, IForceReceiver body)
        {
            var force = this.GetForce(forceOrigin, body.transform);

            body.AddForce(force, _forceMode);
        }