Пример #1
0
 void StartGame()
 {
     _puzzle         = new AFallingBlockPuzzle(_width, _height, new int[] { _blockSize }, _cornerAllowed);
     _subScene       = SubScene.Game;
     _titleText.text = "";
     _puzzle.Reset();
 }
Пример #2
0
 void StartGame()
 {
     _controlUiRoot.SetActive(true);
     _puzzle         = new AFallingBlockPuzzle(_width, _height, new int[] { 4 }, false, loopX: true);
     _subScene       = SubScene.Game;
     _titleText.text = "";
     _puzzle.Reset();
 }