Пример #1
0
 /// <summary>
 /// Sets the initial state as the current state
 /// </summary>
 /// <remarks>
 /// the state machine will ignore the exit method of the currently running
 /// state and the enter method of the new state
 /// </remarks>
 public void SetInitialStateToCurrentState()
 {
     _fsm.SetInitialStateToCurrentState();
 }