void Run() { if (Engine.GetEngine(DLL_PATH, out pEngineCore)) { TEngineWindow win = new TEngineWindow(GAME_VP_WIDTH, GAME_VP_HEIGHT, false, true, E_MULTISAMPLING_MODE.MM_4X, E_ENG_WINDOW_FLAGS.EWF_ALLOW_SIZEING); pEngineCore.InitializeEngine(IntPtr.Zero, APP_CAPTION, ref win, 33, E_ENGINE_INIT_FLAGS.EIF_DEFAULT); // You can do some initialization here pEngineCore.ConsoleVisible(true); DInit = new DSubscriber(Init); DFree = new DSubscriber(Free); DUpdate = new DSubscriber(Update); DRender = new DSubscriber(Render); DFullScr = new DListenerProc(OnFullScreenEvent); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_INIT, DInit, IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_FREE, DFree, IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_UPDATE, DUpdate, IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_RENDER, DRender, IntPtr.Zero); pEngineCore.AddEventListener(E_EVENT_TYPE.ET_ON_FULLSCREEN, DFullScr, IntPtr.Zero); pEngineCore.StartEngine(); //Entering engine loop } else { MessageBox.Show("Couldn't load \"DGLE.dll\"!", APP_CAPTION, MessageBoxButtons.OK, MessageBoxIcon.Error); } Engine.FreeEngine(); }
void Run() { if (Engine.GetEngine(DllPath, out pEngineCore)) { var win = new TEngineWindow(ScreenWidth, ScreenHeight, false); pEngineCore.InitializeEngine(IntPtr.Zero, AppCaption, ref win); pEngineCore.ConsoleVisible(false); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_INIT, new DSubscriber(Init), IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_FREE, new DSubscriber(Free), IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_UPDATE, new DSubscriber(Update), IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_RENDER, new DSubscriber(Render), IntPtr.Zero); pEngineCore.ConsoleRegisterVariable("game_debug", "Display game debug information.", ref _debug, 0, 1, null, IntPtr.Zero); pEngineCore.StartEngine(); } else { MessageBox.Show("Couldn't load \"DGLE.dll\"!", AppCaption, MessageBoxButtons.OK, MessageBoxIcon.Error); } Engine.FreeEngine(); }
public void Run() { if (Engine.GetEngine(DLL_PATH, out pEngineCore)) { TEngineWindow win = TEngineWindow.Default; pEngineCore.InitializeEngine(IntPtr.Zero, APP_CAPTION, ref win, 33u, E_ENGINE_INIT_FLAGS.EIF_DEFAULT); // You can do some initialization here pEngineCore.ConsoleVisible(true); DInit = Init; DProcess = Process; DRender = Render; pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_INIT, DInit, IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_UPDATE, DProcess, IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_RENDER, DRender, IntPtr.Zero); // pEngineCore.StartEngine(); //Entering engine loop } else { MessageBox.Show("Couldn't find " + Path.GetFullPath(DLL_PATH) + "!"); } Engine.FreeEngine(); }
static void Main() { if (Engine.GetEngine("..\\DGLE.dll", out engCore)) { TEngineWindow engWin = new TEngineWindow(SCREEN_WIDTH, SCREEN_HEIGHT, false); engCore.InitializeEngine(IntPtr.Zero, Application.ProductName, ref engWin, 33, E_ENGINE_INIT_FLAGS.EIF_DEFAULT); engCore.ConsoleVisible(true); delInit = Init; delFree = Free; delUpdate = Update; delRender = Render; engCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_INIT, delInit, IntPtr.Zero); engCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_FREE, delFree, IntPtr.Zero); engCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_UPDATE, delUpdate, IntPtr.Zero); engCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_RENDER, delRender, IntPtr.Zero); engCore.StartEngine(); Engine.FreeEngine(); } else { MessageBox.Show("Couldn't load \"DGLE.dll\"!", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error); } }
void Run() { if (Engine.GetEngine(DllPath, out pEngineCore)) { var win = new TEngineWindow(ScreenWidth, ScreenHeight, false, false, E_MULTISAMPLING_MODE.MM_4X /* multisampling will smooth lines and primitive edges */); pEngineCore.InitializeEngine(IntPtr.Zero, AppCaption, ref win); pEngineCore.ConsoleVisible(false); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_INIT, new DSubscriber(Init), IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_FREE, new DSubscriber(Free), IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_UPDATE, new DSubscriber(Update), IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_RENDER, new DSubscriber(Render), IntPtr.Zero); pEngineCore.StartEngine(); } else { MessageBox.Show("Couldn't load \"DGLE.dll\"!", AppCaption, MessageBoxButtons.OK, MessageBoxIcon.Error); } Engine.FreeEngine(); }
void Run() { if (Engine.GetEngine(DLL_PATH, out pEngineCore)) { TEngineWindow win = new TEngineWindow(SCREEN_WIDTH, SCREEN_HEIGHT, false, true, E_MULTISAMPLING_MODE.MM_4X, E_ENG_WINDOW_FLAGS.EWF_ALLOW_SIZEING); pEngineCore.InitializeEngine(IntPtr.Zero, APP_CAPTION, ref win, 33, E_ENGINE_INIT_FLAGS.EIF_DEFAULT); pEngineCore.ConsoleVisible(true); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_INIT, new DSubscriber(Init), IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_FREE, new DSubscriber(Free), IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_UPDATE, new DSubscriber(Update), IntPtr.Zero); pEngineCore.AddProcedure(E_ENGINE_PROCEDURE_TYPE.EPT_RENDER, new DSubscriber(Render), IntPtr.Zero); pEngineCore.StartEngine(); } else { MessageBox.Show("Couldn't load \"DGLE.dll\"!", APP_CAPTION, MessageBoxButtons.OK, MessageBoxIcon.Error); } Engine.FreeEngine(); }