Пример #1
0
 public void OnDestroyEnemy(IEnemyUnit enemy)
 {
     if (TargetEnemy == enemy)
     {
         TargetEnemy = null;
     }
 }
Пример #2
0
 private void CreateTargetList()
 {
     Target = TapTargetManager.instance.TargetEnemy;
     if (Target == null)
     {
         Target = GameManager.instance.EnemyManager.GetNearestEnemy(Owner.Trans.position);
     }
 }
Пример #3
0
 private void SetTargetEnemy(IEnemyUnit enemy)
 {
     ResetTargetEnemy();
     if (enemy != TargetEnemy)
     {
         TargetEnemy = enemy;
         TargetEnemy.Obj.GetComponentInChildren <SpriteRenderer>().color = Color.red;
         ChangeAttackTargetEvent.Invoke();
     }
 }
Пример #4
0
 public void OnDeathEnemy(IEnemyUnit enemy)
 {
     _enemyList.Remove(enemy);
 }
Пример #5
0
 public void OnSpawnEnemy(IEnemyUnit enemy)
 {
     _enemyList.Add(enemy);
 }