public void RegisterEnemyWeapons() { _enemyFireball = (IEnemyFireball)_allEnemyWeaponsFactory.CreateEnemyWeapon(EnemyWeaponsListEnum.Fireball); }
public void RegisterNotificationDispatcherTimer_EnemyFireball(IEnemyFireball enemyFireball, NotificationTimerEnum notificationTimer) { _enemyFireball = enemyFireball; enemyFireball.SetNotificationTimer(notificationTimer); }