public UIResizeOperationHandleConnector(ICanvasItem canvasItem, IUserInputReceiver parent, IEdgeSnappingEngine snappingEngine) { CanvasItem = canvasItem; Parent = parent; SnappingEngine = snappingEngine; Handles = new Dictionary<IUserInputReceiver, IPoint>(); }
public UIResizeOperationHandleConnector(ICanvasItem canvasItem, IUserInputReceiver parent, IEdgeSnappingEngine snappingEngine) { CanvasItem = canvasItem; Parent = parent; SnappingEngine = snappingEngine; Handles = new Dictionary <IUserInputReceiver, IPoint>(); }
public IControl CreateResizeControl(CanvasItem itemToResize, IUserInputReceiver parent, IEdgeSnappingEngine snappingEngine) { return new ControlAdapter(new ResizeControl { CanvasItem = itemToResize, FrameOfReference = parent, SnappingEngine = snappingEngine }); }
public WpfUIResizeOperationHandleConnector(ICanvasItem canvasItem, IInputElement parent, IEdgeSnappingEngine snappingEngine) { CanvasItem = canvasItem; Parent = parent; SnappingEngine = snappingEngine; Handles = new Dictionary<IInputElement, IPoint>(); }
public IControl CreateResizeControl(CanvasItem itemToResize, IUserInputReceiver parent, IEdgeSnappingEngine snappingEngine) { return(new ControlAdapter(new ResizeControl { CanvasItem = itemToResize, FrameOfReference = parent, SnappingEngine = snappingEngine })); }
public ResizeControl(CanvasItem itemToResize, IInputElement parent, IEdgeSnappingEngine snappingEngine) { SnappingEngine = snappingEngine; FrameOfReference = parent; CanvasItem = itemToResize; }
public IControl CreateResizeControl(CanvasItem itemToResize, IUserInputReceiver parent, IEdgeSnappingEngine snappingEngine) { return(new ControlAdapter(new ResizeControl(itemToResize, parent, snappingEngine))); }
public ResizeControl(ICanvasItem itemToResize, IUserInputReceiver parent, IEdgeSnappingEngine snappingEngine) { SnappingEngine = snappingEngine; FrameOfReference = parent; CanvasItem = itemToResize; }
public ResizeControl(ICanvasItem itemToResize, IUserInputReceiver parent, IEdgeSnappingEngine snappingEngine) { SnappingEngine = snappingEngine; FrameOfReference = parent; CanvasItem = itemToResize; }
public IControl CreateResizeControl(CanvasItem itemToResize, IUserInputReceiver parent, IEdgeSnappingEngine snappingEngine) { return new ControlAdapter(new ResizeControl(itemToResize, parent, snappingEngine)); }