public override void RemoveFromUI() { base.RemoveFromUI(); if (delay_ != null) { delay_.RemoveFromUI(); } }
public override void RemoveFromUI() { base.RemoveFromUI(); if (duration_ != null) { duration_.RemoveFromUI(); } }
public void RemoveFromUI() { widgets_.RemoveFromUI(); if (duration_ != null) { duration_.RemoveFromUI(); } if (modifierMonitor_ != null) { modifierMonitor_.RemoveFromUI(); } }