private void Operation1(IDuel duel, Card card, LauchEffect effect, Group target = null) { normalDele d = delegate { duel.AddLP(target.GroupNum * 300, card.controller, ComVal.reason_Effect, card, effect); duel.FinishHandle(); }; duel.AddDelegate(d, true); duel.SendToMainDeck(ComVal.Area_Graveyard, target, card, ComVal.reason_Effect, effect); }