/// <summary> /// /// </summary> /// <param name="inFilter"></param> /// <param name="activeType"></param> /// <param name="isReadOnly"></param> public FilterCollection(IDrawingFilter inFilter, FilterTypes activeType, bool isReadOnly) { _filter = inFilter; _activeType = activeType; _isReadOnly = isReadOnly; Configure(); }
/// <summary> /// /// </summary> /// <param name="featureSet"></param> /// <param name="inFilter"></param> /// <param name="activeType"></param> /// <param name="isReadOnly"></param> public FeatureSelection(IFeatureSet featureSet, IDrawingFilter inFilter, FilterType activeType, bool isReadOnly) { _filter = inFilter; _activeType = activeType; _isReadOnly = isReadOnly; _featureSet = featureSet; Configure(); }
/// <summary> /// Creates a new instance of FilterCollection, where the current state of the filter is /// recorded as the kind of "collection" that this item belongs to. The filter can be /// altered later, and this will retain the original state. /// </summary> public FeatureSelection(IFeatureSet featureSet, IDrawingFilter inFilter, FilterType activeType) { _filter = inFilter; _activeType = activeType; _selectionState = true; _featureSet = featureSet; Configure(); }
/// <summary> /// Initializes a new instance of the <see cref="FeatureSelection"/> class. /// </summary> /// <param name="featureSet">The feature set.</param> /// <param name="inFilter">The drawing filter.</param> /// <param name="activeType">The filter type.</param> /// <param name="isReadOnly">Indicates whether the selection is read only.</param> public FeatureSelection(IFeatureSet featureSet, IDrawingFilter inFilter, FilterType activeType, bool isReadOnly) { Filter = inFilter; ActiveType = activeType; IsReadOnly = isReadOnly; _featureSet = featureSet; Configure(); }
/// <summary> /// Initializes a new instance of the <see cref="FeatureSelection"/> class. /// Creates a new instance of FilterCollection, where the current state of the filter is /// recorded as the kind of "collection" that this item belongs to. The filter can be /// altered later, and this will retain the original state. /// </summary> /// <param name="featureSet">The feature set.</param> /// <param name="inFilter">The drawing filter.</param> /// <param name="activeType">The filter type.</param> public FeatureSelection(IFeatureSet featureSet, IDrawingFilter inFilter, FilterType activeType) { Filter = inFilter; ActiveType = activeType; SelectionState = true; _featureSet = featureSet; Configure(); }
/// <summary> /// Creates a new instance of Selection /// </summary> public Selection(IFeatureSet fs, IDrawingFilter inFilter):base(fs, inFilter, FilterTypes.Selection) { Selected = true; UseSelection = true; UseCategory = false; UseVisibility = false; UseChunks = false; SelectionMode = SelectionModes.IntersectsExtent; }
/// <summary> /// Creates a new instance of Selection /// </summary> public Selection(IFeatureSet fs, IDrawingFilter inFilter) : base(fs, inFilter, FilterType.Selection) { Selected = true; UseSelection = true; UseCategory = false; UseVisibility = false; UseChunks = false; SelectionMode = SelectionMode.IntersectsExtent; }
/// <summary> /// The configure. /// </summary> /// <param name="featureSet"> /// The feature set. /// </param> private void Configure(IFeatureSet featureSet) { _categoryExtents = new Dictionary<IFeatureCategory, Extent>(); _drawingBounds = new Rectangle(-32000, -32000, 64000, 64000); DataSet = featureSet; LegendText = featureSet.Name; _name = featureSet.Name; var label = new SymbologyMenuItem(Msg.FeatureLayer_Labeling); label.MenuItems.Add(new SymbologyMenuItem(Msg.FeatureLayer_Label_Setup, SymbologyImages.Label, LabelSetupClick)); label.MenuItems.Add(new SymbologyMenuItem(Msg.SetDynamicVisibilityScale, SymbologyImages.ZoomScale, LabelExtentsClick)); ContextMenuItems.Insert(4, label); var selection = new SymbologyMenuItem(Msg.FeatureLayer_Selection, SymbologyImages.select, null); ContextMenuItems.Insert(5, selection); selection.MenuItems.Add(new SymbologyMenuItem(Msg.FeatureLayer_Zoom_To_Selected, SymbologyImages.ZoomInMap, SelectionZoomClick)); selection.MenuItems.Add(new SymbologyMenuItem(Msg.FeatureLayer_Create_Layer_From_Selected_Features, SymbologyImages.Copy, SelectionToLayerClick)); selection.MenuItems.Add(new SymbologyMenuItem(Msg.FeatureLayer_SelectAll, SymbologyImages.select_all, SelectAllClick)); selection.MenuItems.Add(new SymbologyMenuItem(Msg.FeatureLayer_UnselectAll, SymbologyImages.deselect_16x16, UnselectAllClick)); ContextMenuItems.Add(new SymbologyMenuItem(Msg.FeatureLayer_Join_Excel_File, SymbologyImages.redbluearrows, JoinExcel)); if (!featureSet.IndexMode) { _editMode = true; } // Categories and selections // these are like a stored procedure that only care about the selection and no other drawing characteristics. if (_editMode) { _drawingFilter = new DrawingFilter(DataSet.Features, _scheme, 5000); _selection = new Selection(featureSet, _drawingFilter); } else { _selection = new IndexSelection(this); } _selection.Changed += SelectedFeaturesChanged; _drawnStatesNeeded = false; }
/// <summary> /// Disposes memory objects /// </summary> /// <param name="disposeManagedResources"> /// </param> protected override void Dispose(bool disposeManagedResources) { if (disposeManagedResources) { ViewAttributes = null; LabelSetup = null; SnapShotTaken = null; SchemeApplied = null; _name = null; _scheme = null; _selection = null; _drawingFilter = null; _featureSymbolizer = null; _selectionFeatureSymbolizer = null; _categoryExtents = null; _drawnStates = null; } if (_labelLayer != null) { _labelLayer.Dispose(); } base.Dispose(disposeManagedResources); }
/// <summary> /// Creates a new instance of FilterCollection, where the current state of the filter is /// recorded as the kind of "collection" that this item belongs to. The filter can be /// altered later, and this will retain the original state. /// </summary> public FilterCollection(IDrawingFilter inFilter, FilterTypes activeType) { _filter = inFilter; _activeType = activeType; Configure(); }
private void Configure(IFeatureSet featureSet) { _categoryExtents = new Dictionary<IFeatureCategory, Extent>(); _drawingBounds = new Rectangle(-32000, -32000, 64000, 64000); DataSet = featureSet; LegendText = featureSet.Name; _name = featureSet.Name; ContextMenuItems.Insert(2, new MenuItem("View Attributes", ViewAttributesClick)); MenuItem label = new MenuItem("Labeling"); label.MenuItems.Add(new MenuItem("Label Setup", LabelSetupClick)); label.MenuItems.Add(new MenuItem("Set Dynamic Visibility", LabelExtentsClick)); ContextMenuItems.Insert(4, label); MenuItem selection = new MenuItem("Selection"); ContextMenuItems.Insert(5, selection); selection.MenuItems.Add(new MenuItem("Zoom to Selected Features", SelectionZoomClick)); selection.MenuItems.Add(new MenuItem("Create Layer from Selected Features", SelectionToLayerClick)); if (!featureSet.IndexMode) _editMode = true; // Categories and selections // these are like a stored procedure that only care about the selection and no other drawing characteristics. if(_editMode) { _drawingFilter = new DrawingFilter(DataSet.Features, _scheme, 5000); _selection = new Selection(featureSet, _drawingFilter); } else { _selection = new IndexSelection(this); } _selection.Changed += SelectedFeaturesChanged; _labelDialog = new LabelSetup(); _labelDialog.ChangesApplied += LabelDialogChangesApplied; _drawnStatesNeeded = false; }