/// <summary>
 /// Creates a new instance of a Distortion Service
 /// </summary>
 /// <param name="distortion">The distortion to be performed</param>
 /// <param name="source">The graphics path to be distorted</param>
 /// <param name="flatness">The precision of the flattening operation (smaller = more points = slower)</param>
 public DistortionService(IDistortion distortion, GraphicsPath source, float flatness = .2f)
 {
     _distortion = distortion;
     _source     = source;
     _flatness   = flatness;
     _source.Flatten(null, flatness);
 }
Пример #2
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 /// <summary>
 /// Изменяет текущий объект дисторшна на новый.
 /// </summary>
 /// <param name="newDistortion">Новый объект дисторшна.</param>
 private void ChangeDistortion(IDistortion newDistortion)
 {
     currentDistortion = newDistortion;
     currentDistortion?.SetAmount(amount);
 }