Пример #1
0
        public void DisplayEnemyInformation(int?enemyNumber = null)
        {
            if (!CurrentScene.Enemies.Any())
            {
                displayController.DisplayText("There are no enemies here.");
                return;
            }

            if (enemyNumber is null)
            {
                displayController.DisplayEnemyList(CurrentScene.Enemies);
                return;
            }

            if (CurrentScene.Enemies.Count < enemyNumber)
            {
                displayController.DisplayText($"There is no ememy {enemyNumber}.");
                return;
            }

            var enemy = CurrentScene.Enemies[enemyNumber.Value - 1];

            displayController.DisplayEnemyDescription(enemy);
        }