Пример #1
0
    private void OnTriggerEnter(Collider other)
    {
        IDisgusting disgusting = other.GetComponent <IDisgusting>();

        if (disgusting != null && !_disgustingObjects.Contains(disgusting))
        {
            _disgustingObjects.Add(disgusting);
        }
    }
Пример #2
0
    private void OnTriggerExit(Collider other)
    {
        IDisgusting disgusting = other.GetComponent <IDisgusting>();

        if (disgusting != null && _disgustingObjects.Contains(disgusting))
        {
            _disgustingObjects.Remove(disgusting);
        }
    }
Пример #3
0
    private void OnTriggerExit(Collider other)
    {
        IDisgusting disgusting = other.GetComponent <IDisgusting>();

        if (disgusting != null)
        {
            disgusting.IsOnPlate = false;
        }
    }