Пример #1
0
        public void GivenGameRoundIsPlayed_WhenTheplayerWinsOrLosesAMatch_PaysOutAtTheCorrectRate(
            DiceValue pick,
            DiceValue dieValue1,
            DiceValue dieValue2,
            DiceValue dieValue3,
            int balance,
            int bet,
            int winnings,
            int total,
            IDice die1,
            IDice die2,
            IDice die3,
            IPlayer player)
        {
            // Arrange.
            // Set the value of the dice rolled.
            die1.CurrentValue.Returns(dieValue1);
            die2.CurrentValue.Returns(dieValue2);
            die3.CurrentValue.Returns(dieValue3);

            die1.roll().Returns(dieValue1);
            die2.roll().Returns(dieValue2);
            die3.roll().Returns(dieValue3);

            // Taking a bet deducts money from the player.
            player.When(x => x.takeBet(Arg.Any <int>()));//.Do(x => total -= bet);

            var game = new Game(die1, die2, die3);

            // Act
            var sut = game.PlayRound(player, pick, bet);

            // Assert
            sut.Should().Be(winnings);
        }
Пример #2
0
        public void GivenGameRoundIsPlayed_WhenTheplayerWinsOrLosesAMatch_PaysOutAtTheCorrectRate(
            DiceValue pick,
            DiceValue dieValue1,
            DiceValue dieValue2,
            DiceValue dieValue3,
            int balance,
            int bet,
            int winnings,
            int total,
            IDice die1,
            IDice die2,
            IDice die3,
            IPlayer player)
        {
            // Arrange.
            // Set the value of the dice rolled.
            die1.CurrentValue.Returns(dieValue1);
            die2.CurrentValue.Returns(dieValue2);
            die3.CurrentValue.Returns(dieValue3);

            die1.roll().Returns(dieValue1);
            die2.roll().Returns(dieValue2);
            die3.roll().Returns(dieValue3);

            // Taking a bet deducts money from the player.
            player.When(x => x.takeBet(Arg.Any<int>()));//.Do(x => total -= bet);

            var game = new Game(die1, die2, die3);

            // Act
            var sut = game.PlayRound(player, pick, bet);

            // Assert
            sut.Should().Be(winnings);
        }