Пример #1
0
 /// <summary>
 /// Instantiates class of type DialogSignalerEnvironment.
 /// </summary>
 /// <param name="dialogController">DialogSignaler object or ViewModel whose state is to be contained.</param>
 /// <param name="dialog">DialogSignaler or ViewModel's window.</param>
 public DialogSignalerEnvironment(IDialogSignaler <TEventArgs> dialogController, Window dialog)
 {
     Dialog                       = dialog;
     Dialog.Closed               += OnDialogClosed;
     DialogController             = dialogController;
     DialogController.Cancelled  += OnCancelled;
     DialogController.Successful += OnSuccessful;
 }
Пример #2
0
        private bool disposedValue = false; // To detect redundant calls

        protected virtual void Dispose(bool disposing)
        {
            if (!disposedValue)
            {
                if (disposing)
                {
                    Dialog.Closed -= OnDialogClosed;
                    DialogController.Cancelled  -= OnCancelled;
                    DialogController.Successful -= OnSuccessful;
                    Dialog           = null;
                    DialogController = null;

                    DialogClosed = null;
                    Cancelled    = null;
                    Successful   = null;
                }

                // TODO: free unmanaged resources (unmanaged objects) and override a finalizer below.
                // TODO: set large fields to null.

                disposedValue = true;
            }
        }