Пример #1
0
 public void Render(IDeviceContext context, int instanceCount)
 {
     context.SetRasterizerConfiguration(RasterizerConfiguration.FillFront);
     context.SetVertexBuffer(0, vertexBuffer);
     context.SetIndexBuffer(0, indexBuffer);
     context.SetPrimitiveTopology(PrimitiveTopology.PatchListWith3ControlPoints);
     context.DrawIndexedInstanced(indexCount, instanceCount, 0, 0, 0);
 }