protected override void SetSubscription(IDesk desk, TestScheduler scheduler) { desk.SpeedChanged .ObserveOn(scheduler) .Subscribe(OnRaised); }
public void Initialize() { _logger = Substitute.For <ILogger>(); _scheduler = new TestScheduler(); _monitor = Substitute.For <IDeviceMonitorWithExpiry>(); _factory = Substitute.For <IDeskFactory>(); _deskDetected = new Subject <IDesk>(); _updated = new Subject <IDevice>(); _monitor.DeviceUpdated.Returns(_updated); _discovered = new Subject <IDevice>(); _monitor.DeviceDiscovered.Returns(_discovered); _nameChanged = new Subject <IDevice>(); _monitor.DeviceNameUpdated.Returns(_discovered); _deskFound = new Subject <IDevice>(); _monitor.DeviceUpdated.Returns(_deskFound); _device = Substitute.For <IDevice>(); _device.Name.Returns(DeviceName); _device.Address.Returns(DeviceAddress); _desk = Substitute.For <IDesk>(); _deskOther = Substitute.For <IDesk>(); _factory.CreateAsync(_device.Address) .Returns(_desk, _deskOther); }
public void Initialize([NotNull] IDesk desk) { Guard.ArgumentNotNull(desk, nameof(desk)); _disposable = desk.HeightAndSpeedChanged .ObserveOn(_scheduler) .Subscribe(OnHeightAndSpeedChanged); }
public void UpdateDesk(IDesk desk) { lock (mUpDesks) { if (!mUpDesks.Contains(desk)) { mUpDesks.Add(desk); } } }
public void OnDeskDetected_ForInvoked_SetsDesk( DeskProvider sut, IDesk desk) { sut.OnDeskDetected(desk); sut.Desk .Should( ) .Be(desk); }
public void OnDeskDetected_ForInvoked_CallsDeskDetectorStop( DeskProvider sut, [Freeze] IDeskDetector detector, IDesk desk) { sut.OnDeskDetected(desk); detector.Received( ) .Stop( ); }
internal void OnDeskDetected(IDesk desk) { _logger.Information($"Detected desk {desk.Name} with " + $"Bluetooth address {desk.BluetoothAddress}"); _detector.Stop( ); Desk = desk; DeskDetectedEvent.Set( ); }
public void OnDeskDetected_ForInvoked_CallsDeskDetectedEventSet( DeskProvider sut, IDesk desk, CancellationTokenSource source) { Task.Run(() => sut.DoTryGetDesk(source.Token)); Task.Run(() => sut.OnDeskDetected(desk), source.Token); Thread.Sleep(500); // not a good way but the only way at the moment sut.Desk .Should( ) .Be(desk); source.Cancel(false); }
private void AddType() { Console.WriteLine("What type of desk would you like?"); Console.WriteLine("Floating, SitStand, Computer, RollTop, Executive"); _DeskType = Console.ReadLine(); Console.WriteLine("Would you like to customize it? Y for Yes, N for No"); string val = Console.ReadLine(); if (val == "N" || val == "n") { deskList.Add(CreateDefault(_DeskType)); //AddFeatures(); } else { IDesk desk = CreateDefault(_DeskType); AddCustom(desk); } } // end add type
private void SelectDesk(Protocol.SelectDesk e, IUserAgent agent, ISiqiServer server) { IDesk desk = Desks.FirstOrDefault(o => o.ID == e.Desk); Protocol.SelectDeskResponse response = new Protocol.SelectDeskResponse(); response.Success = true; response.Seat = e.Seat; response.Desk = e.Desk; if (desk != null) { response.Message = desk.In(agent, e.Seat); response.Success = string.IsNullOrEmpty(response.Message); } else { response.Success = false; response.Message = "桌子编号错误!"; } server.Send(response, agent); }
} // end add type private void AddCustom(IDesk desk) { Console.WriteLine("Would you like to add a Wiremanagement Container?"); Console.WriteLine("Would you like to add a Built-In Cord Holder?"); Console.WriteLine("Would you like to add a Ergonomic Foot Rest?"); Console.WriteLine("Would you like to add a Ergonomic Hand Rest? "); Console.WriteLine("Would yiu like to add a Built-In Power Strip?"); Console.WriteLine("Would you like to add 2 Built-In USB Ports?"); Console.WriteLine("Would you like to add a Lamp?"); string val = Console.ReadLine(); if (val == "N" || val == "n") { //go to reciept } else { AddType(); } foreach (var item in deskList) { Console.WriteLine(item.ModelNumber + "" + item.Price); } }
public FurnitureOrder(FurnitureFactory factory) { _chair = factory.GetChairs(); _desk = factory.GetTables(); }
public static void PrintReciept(IDesk desk) { Console.WriteLine("Printing Reciept..."); }
public void Add(IDesk desk) { // TODO: Implement this method desk.Room = this; Desks.Add(desk); }
public Order(IDesk desk) { this._desk = desk; }