Пример #1
0
 public IList <ItemSetAssociation> GetItemSetAssociations()
 {
     return(ThreadExecuter.Execute(
                () => _repo.GetItemSetAssociations()
                ));
 }
Пример #2
0
        private void MainWindow_Load(object sender, EventArgs e)
        {
            if (Thread.CurrentThread.Name == null)
            {
                Thread.CurrentThread.Name = "UI";
            }
            Logger.Debug("Starting UI initialization");

            ExceptionReporter.EnableLogUnhandledOnThread();
            SizeChanged += OnMinimizeWindow;


            var cacher = new TransferStashServiceCache(_databaseItemDao);

            _parsingService.OnParseComplete += (o, args) => cacher.Refresh();

            var stashWriter = new SafeTransferStashWriter(_settingsService);

            _transferStashService = new TransferStashService(_databaseItemStatDao, _settingsService, stashWriter);
            var transferStashService2 = new TransferStashService2(_playerItemDao, cacher, _transferStashService, stashWriter, _settingsService);

            _transferStashWorker = new TransferStashWorker(transferStashService2, _userFeedbackService);

            _stashFileMonitor.OnStashModified += (_, __) => {
                StashEventArg args = __ as StashEventArg;
                _transferStashWorker.Queue(args?.Filename);
            };

            if (!_stashFileMonitor.StartMonitorStashfile(GlobalPaths.SavePath))
            {
                MessageBox.Show("Ooops!\nIt seems you are synchronizing your saves to steam cloud..\nThis tool is unfortunately not compatible.\n");
                HelpService.ShowHelp(HelpService.HelpType.CloudSavesEnabled);

                Logger.Warn("Shutting down IA, unable to monitor stash files.");

                if (!Debugger.IsAttached)
                {
                    Close();
                }
            }

            // Chicken and the egg..
            SearchController searchController = new SearchController(
                _databaseItemDao,
                _playerItemDao,
                _databaseItemStatDao,
                _itemSkillDao,
                _buddyItemDao,
                _augmentationItemRepo,
                _settingsService
                );

            searchController.JsBind.SetItemSetAssociations(_databaseItemDao.GetItemSetAssociations());
            _cefBrowserHandler.InitializeChromium(searchController.JsBind, Browser_IsBrowserInitializedChanged);
            searchController.Browser             = _cefBrowserHandler;
            searchController.JsBind.OnClipboard += SetItemsClipboard;

            // Load the grim database
            string gdPath = _grimDawnDetector.GetGrimLocation();

            if (!string.IsNullOrEmpty(gdPath))
            {
            }
            else
            {
                Logger.Warn("Could not find the Grim Dawn install location");
                statusLabel.Text = "Could not find the Grim Dawn install location";

                var timer = new System.Windows.Forms.Timer();
                timer.Tick    += TimerTickLookForGrimDawn;
                timer.Interval = 10000;
                timer.Start();
            }

            // Load recipes
            foreach (string file in GlobalPaths.FormulasFiles)
            {
                if (!string.IsNullOrEmpty(file))
                {
                    bool isHardcore = file.EndsWith("gsh");
                    Logger.InfoFormat("Reading recipes at \"{0}\", IsHardcore={1}", file, isHardcore);
                    _recipeParser.UpdateFormulas(file, isHardcore);
                }
            }

            var addAndShow = UIHelper.AddAndShow;

            // Create the tab contents
            _buddySettingsWindow = new BuddySettings(delegate(bool b) { BuddySyncEnabled = b; },
                                                     _buddyItemDao,
                                                     _buddySubscriptionDao,
                                                     _settingsService
                                                     );

            addAndShow(_buddySettingsWindow, buddyPanel);

            _authAuthService = new AzureAuthService(_cefBrowserHandler, new AuthenticationProvider(_settingsService));
            var backupSettings = new BackupSettings(_playerItemDao, _authAuthService, _settingsService);

            addAndShow(backupSettings, backupPanel);
            addAndShow(new ModsDatabaseConfig(DatabaseLoadedTrigger, _playerItemDao, _parsingService, _databaseSettingDao, _grimDawnDetector, _settingsService), modsPanel);
            addAndShow(new HelpTab(), panelHelp);
            addAndShow(new LoggingWindow(), panelLogging);
            var backupService = new BackupService(_authAuthService, _playerItemDao, _azurePartitionDao, () => _settingsService.GetPersistent().UsingDualComputer);

            _backupServiceWorker            = new BackupServiceWorker(backupService);
            backupService.OnUploadComplete += (o, args) => _searchWindow.UpdateListView();
            searchController.OnSearch      += (o, args) => backupService.OnSearch();

            _searchWindow = new SplitSearchWindow(_cefBrowserHandler.BrowserControl, SetFeedback, _playerItemDao, searchController, _itemTagDao, _settingsService);
            addAndShow(_searchWindow, searchPanel);

            transferStashService2.OnUpdate += (_, __) => {
                _searchWindow.UpdateListView();
            };

            var languagePackPicker = new LanguagePackPicker(_itemTagDao, _playerItemDao, _parsingService, _settingsService);

            addAndShow(
                new SettingsWindow(
                    _cefBrowserHandler,
                    _tooltipHelper,
                    ListviewUpdateTrigger,
                    _playerItemDao,
                    _searchWindow.ModSelectionHandler.GetAvailableModSelection(),
                    _transferStashService,
                    transferStashService2,
                    languagePackPicker,
                    _settingsService,
                    _grimDawnDetector
                    ),
                settingsPanel);

#if !DEBUG
            ThreadPool.QueueUserWorkItem(m => ExceptionReporter.ReportUsage());
            _automaticUpdateChecker.CheckForUpdates();
#endif

            Shown += (_, __) => { StartInjector(); };

            //settingsController.Data.budd

            BuddySyncEnabled = _settingsService.GetPersistent().BuddySyncEnabled;

            // Start the backup task
            _backupBackgroundTask = new BackgroundTask(new FileBackup(_playerItemDao, _settingsService));

            LocalizationLoader.ApplyLanguage(Controls, RuntimeSettings.Language);
            new EasterEgg(_settingsService).Activate(this);

            // Initialize the "stash packer" used to find item positions for transferring items ingame while the stash is open
            {
                _dynamicPacker.Initialize(8, 16);

                var transferFiles = GlobalPaths.TransferFiles;
                if (transferFiles.Count > 0)
                {
                    var file  = transferFiles.MaxBy(m => m.LastAccess);
                    var stash = TransferStashService.GetStash(file.Filename);
                    if (stash != null)
                    {
                        _dynamicPacker.Initialize(stash.Width, stash.Height);
                        if (stash.Tabs.Count >= 3)
                        {
                            foreach (var item in stash.Tabs[2].Items)
                            {
                                byte[] bx = BitConverter.GetBytes(item.XOffset);
                                uint   x  = (uint)BitConverter.ToSingle(bx, 0);

                                byte[] by = BitConverter.GetBytes(item.YOffset);
                                uint   y  = (uint)BitConverter.ToSingle(by, 0);

                                _dynamicPacker.Insert(item.BaseRecord, item.Seed, x, y);
                            }
                        }
                    }
                }
            }

            _messageProcessors.Add(new ItemPositionFinder(_dynamicPacker));
            _messageProcessors.Add(new PlayerPositionTracker(Debugger.IsAttached && false));
            _messageProcessors.Add(new StashStatusHandler());
            _messageProcessors.Add(new ItemSpawnedProcessor());
            _messageProcessors.Add(new CloudDetectorProcessor(SetFeedback));
            _messageProcessors.Add(new GenericErrorHandler());
            //messageProcessors.Add(new LogMessageProcessor());
#if DEBUG
            _messageProcessors.Add(new DebugMessageProcessor());
#endif

            RuntimeSettings.StashStatusChanged += GlobalSettings_StashStatusChanged;

            _transferController = new ItemTransferController(
                _cefBrowserHandler,
                SetFeedback,
                SetTooltipAtmouse,
                _settingsController,
                _searchWindow,
                _dynamicPacker,
                _playerItemDao,
                _transferStashService,
                new ItemStatService(_databaseItemStatDao, _itemSkillDao, _settingsService)
                );
            Application.AddMessageFilter(new MousewheelMessageFilter());


            var titleTag = RuntimeSettings.Language.GetTag("iatag_ui_itemassistant");
            if (!string.IsNullOrEmpty(titleTag))
            {
                this.Text += $" - {titleTag}";
            }


            // Popup login diag

            if (_authAuthService.CheckAuthentication() == AzureAuthService.AccessStatus.Unauthorized && !_settingsService.GetLocal().OptOutOfBackups)
            {
                var t = new System.Windows.Forms.Timer {
                    Interval = 100
                };
                t.Tick += (o, args) => {
                    if (_cefBrowserHandler.BrowserControl.IsBrowserInitialized)
                    {
                        _authAuthService.Authenticate();
                        t.Stop();
                    }
                };
                t.Start();
            }


            _cefBrowserHandler.TransferSingleRequested += TransferSingleItem;
            _cefBrowserHandler.TransferAllRequested    += TransferAllItems;
            new WindowSizeManager(this, _settingsService);


            // Suggest translation packs if available

            if (!string.IsNullOrEmpty(_settingsService.GetLocal().LocalizationFile) && !_settingsService.GetLocal().HasSuggestedLanguageChange)
            {
                if (LocalizationLoader.HasSupportedTranslations(_grimDawnDetector.GetGrimLocations()))
                {
                    Logger.Debug("A new language pack has been detected, informing end user..");
                    new LanguagePackPicker(_itemTagDao, _playerItemDao, _parsingService, _settingsService).Show(_grimDawnDetector.GetGrimLocations());

                    _settingsService.GetLocal().HasSuggestedLanguageChange = true;
                }
            }
            Logger.Debug("UI initialization complete");
        }